#4E4001

Closest named color: Mud Brown (#60460F). oklch(37.5% 0.076 94.8), rgb(78, 64, 1).

Aa

White text reads best on this color (10.20:1).

About this color

#4E4001 is a dark, moderately saturated brown. In OKLCH its lightness is 38%, its chroma 0.076 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.041 away. White text reads best on it, at 10.20:1.

Hue familyBrowns
Lightnessdark (38%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.05:1
White text10.20:1

Values

HEX#4E4001
RGBrgb(78, 64, 1)
HSLhsl(49, 97%, 15%)
OKLCHoklch(37.5% 0.076 94.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4E4001 10.20:1 AAA Lc -97.6 Preferred for body text
Black text on #4E4001 2.05:1 Fails Lc 10.4 Not readable
#4E4001 text on white 10.20:1 AAA Lc 93.5 Preferred for body text
#4E4001 text on black 2.05:1 Fails Lc -9.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADE

    oklch(93.6% 0.016 95.2)

  3. Step 200

    200

    #DFD9C2

    oklch(88.4% 0.031 94.9)

  4. Step 300

    300

    #CCC197

    oklch(80.9% 0.058 95.1)

  5. Step 400

    400

    #B3A05B

    oklch(70.7% 0.092 94.4)

  6. Step 500

    500

    #A08824

    oklch(63.1% 0.117 94.9)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900 (this color)

    #4E4001

    oklch(37.5% 0.076 94.8)

  11. Step 950

    950

    #2E2606

    oklch(27% 0.049 94.9)

Export this scale for Tailwind in the Tailwind colors tool

#4E4001 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#483F000.012
Deuteranopia (no green cones)#4C43050.009
Tritanopia (no blue cones)#553A350.069
Achromatopsia (no color)#4141410.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4E4001

    #4E4001

    oklch(37.5% 0.076 94.8)

  • #353D69

    #353D69

    oklch(37.5% 0.076 274.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4E4001

    #4E4001

    oklch(37.5% 0.076 94.8)

  • #5C370C

    #5C370C

    oklch(37.4% 0.076 64.6)

  • #384815

    #384815

    oklch(37.6% 0.077 124.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4E4001

    #4E4001

    oklch(37.5% 0.076 94.8)

  • #174567

    #174567

    oklch(37.7% 0.076 244.4)

  • #4A3662

    #4A3662

    oklch(37.5% 0.077 303.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4E4001

    #4E4001

    oklch(37.5% 0.076 94.8)

  • #004A57

    #004A57

    oklch(37.6% 0.066 214.5)

  • #593051

    #593051

    oklch(37.4% 0.077 334.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4E4001

    #4E4001

    oklch(37.5% 0.076 94.8)

  • #004C46

    #004C46

    oklch(37.5% 0.066 185.8)

  • #353D69

    #353D69

    oklch(37.5% 0.076 274.4)

  • #622E3C

    #622E3C

    oklch(37.5% 0.077 4.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4E4001, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4E4001 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.