#4D3F01

Closest named color: Dark Olive (#373E02). oklch(37.2% 0.076 94.6), rgb(77, 63, 1).

Aa

White text reads best on this color (10.36:1).

About this color

#4D3F01 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.076 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Olive (#373E02), ΔE 0.039 away. White text reads best on it, at 10.36:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameDark Olive (#373E02)
Black text2.02:1
White text10.36:1

Values

HEX#4D3F01
RGBrgb(77, 63, 1)
HSLhsl(49, 97%, 15%)
OKLCHoklch(37.2% 0.076 94.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4D3F01 10.36:1 AAA Lc -97.9 Preferred for body text
Black text on #4D3F01 2.02:1 Fails Lc 10.0 Not readable
#4D3F01 text on white 10.36:1 AAA Lc 93.9 Preferred for body text
#4D3F01 text on black 2.02:1 Fails Lc -8.6 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADE

    oklch(93.6% 0.016 95.2)

  3. Step 200

    200

    #DFD9C2

    oklch(88.4% 0.031 94.9)

  4. Step 300

    300

    #CCC197

    oklch(80.9% 0.058 95.1)

  5. Step 400

    400

    #B3A05C

    oklch(70.7% 0.091 94.2)

  6. Step 500

    500

    #A08826

    oklch(63.1% 0.116 94.7)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900 (this color)

    #4D3F01

    oklch(37.2% 0.076 94.6)

  11. Step 950

    950

    #2E2607

    oklch(27% 0.048 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#4D3F01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#473E000.012
Deuteranopia (no green cones)#4B42050.009
Tritanopia (no blue cones)#5439340.068
Achromatopsia (no color)#4040400.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4D3F01

    #4D3F01

    oklch(37.2% 0.076 94.6)

  • #343C68

    #343C68

    oklch(37.1% 0.076 274.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4D3F01

    #4D3F01

    oklch(37.2% 0.076 94.6)

  • #5B360C

    #5B360C

    oklch(37% 0.075 64)

  • #374715

    #374715

    oklch(37.2% 0.076 125.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4D3F01

    #4D3F01

    oklch(37.2% 0.076 94.6)

  • #164465

    #164465

    oklch(37.3% 0.075 243.8)

  • #493560

    #493560

    oklch(37.1% 0.075 304.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4D3F01

    #4D3F01

    oklch(37.2% 0.076 94.6)

  • #004955

    #004955

    oklch(37.3% 0.065 213.2)

  • #583050

    #583050

    oklch(37.2% 0.075 334.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4D3F01

    #4D3F01

    oklch(37.2% 0.076 94.6)

  • #004B44

    #004B44

    oklch(37.1% 0.066 184.2)

  • #343C68

    #343C68

    oklch(37.1% 0.076 274.3)

  • #612D3B

    #612D3B

    oklch(37.2% 0.077 4.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4D3F01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4D3F01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.