#4D2D3D

Closest named color: Onyx (#343A40). oklch(34.3% 0.053 348.9), rgb(77, 45, 61).

Aa

White text reads best on this color (11.94:1).

About this color

#4D2D3D is a dark, muted red. In OKLCH its lightness is 34%, its chroma 0.053 and its hue 349°. Its hue sits on the warm side of the wheel. The nearest named color is Onyx (#343A40), ΔE 0.057 away. White text reads best on it, at 11.94:1.

Hue familyReds
Lightnessdark (34%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameOnyx (#343A40)
Black text1.75:1
White text11.94:1

Values

HEX#4D2D3D
RGBrgb(77, 45, 61)
HSLhsl(330, 26%, 24%)
OKLCHoklch(34.3% 0.053 348.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #4D2D3D 11.94:1 AAA Lc -100.8 Preferred for body text
Black text on #4D2D3D 1.75:1 Fails Lc 0.0 Not readable
#4D2D3D text on white 11.94:1 AAA Lc 97.2 Preferred for body text
#4D2D3D text on black 1.75:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F4F6

    oklch(97.1% 0.005 345.3)

  2. Step 100

    100

    #F0E7EB

    oklch(93.6% 0.011 348.4)

  3. Step 200

    200

    #E5D4DB

    oklch(88.6% 0.021 350.6)

  4. Step 300

    300

    #D5B7C5

    oklch(80.9% 0.039 348.2)

  5. Step 400

    400

    #BF91A7

    oklch(70.7% 0.063 348.5)

  6. Step 500

    500

    #AF7591

    oklch(63.1% 0.081 349.2)

  7. Step 600

    600

    #9A5D7C

    oklch(55.6% 0.089 348.6)

  8. Step 700

    700

    #834D68

    oklch(49.2% 0.081 349.1)

  9. Step 800

    800

    #6A3F55

    oklch(42.6% 0.067 348.3)

  10. Step 900

    900 (this color)

    #4D2D3D

    oklch(34.3% 0.053 348.9)

  11. Step 950

    950

    #332029

    oklch(27.1% 0.033 349.6)

Export this scale for Tailwind in the Tailwind colors tool

#4D2D3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#30343E0.056
Deuteranopia (no green cones)#38393C0.052
Tritanopia (no blue cones)#512C330.018
Achromatopsia (no color)#3737370.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #4D2D3D

    #4D2D3D

    oklch(34.3% 0.053 348.9)

  • #184134

    #184134

    oklch(34.2% 0.052 169.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #4D2D3D

    #4D2D3D

    oklch(34.3% 0.053 348.9)

  • #44304A

    #44304A

    oklch(34.3% 0.051 318.3)

  • #512D2E

    #512D2E

    oklch(34.3% 0.053 18.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #4D2D3D

    #4D2D3D

    oklch(34.3% 0.053 348.9)

  • #2A3F24

    #2A3F24

    oklch(34.2% 0.053 138.9)

  • #0C4143

    #0C4143

    oklch(34.3% 0.053 198.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #4D2D3D

    #4D2D3D

    oklch(34.3% 0.053 348.9)

  • #3B3B18

    #3B3B18

    oklch(34.3% 0.053 108.9)

  • #163E4E

    #163E4E

    oklch(34.3% 0.052 227.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #4D2D3D

    #4D2D3D

    oklch(34.3% 0.053 348.9)

  • #473516

    #473516

    oklch(34.2% 0.053 79)

  • #184134

    #184134

    oklch(34.2% 0.052 169.6)

  • #283954

    #283954

    oklch(34.3% 0.053 259.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #4D2D3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #4D2D3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.