#482F25

Closest named color: Onyx (#343A40). oklch(33.2% 0.041 42.6), rgb(72, 47, 37).

Aa

White text reads best on this color (12.28:1).

About this color

#482F25 is a dark, muted brown. In OKLCH its lightness is 33%, its chroma 0.041 and its hue 43°. Its hue sits on the warm side of the wheel. The nearest named color is Onyx (#343A40), ΔE 0.055 away. White text reads best on it, at 12.28:1.

Hue familyBrowns
Lightnessdark (33%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameOnyx (#343A40)
Black text1.70:1
White text12.28:1

Values

HEX#482F25
RGBrgb(72, 47, 37)
HSLhsl(17, 32%, 21%)
OKLCHoklch(33.2% 0.041 42.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #482F25 12.28:1 AAA Lc -101.4 Preferred for body text
Black text on #482F25 1.70:1 Fails Lc 0.0 Not readable
#482F25 text on white 12.28:1 AAA Lc 97.9 Preferred for body text
#482F25 text on black 1.70:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E5

    oklch(93.6% 0.009 44.9)

  3. Step 200

    200

    #E4D6D0

    oklch(88.6% 0.018 44.8)

  4. Step 300

    300

    #D3BBB1

    oklch(81% 0.031 44)

  5. Step 400

    400

    #BC9789

    oklch(70.7% 0.049 41.7)

  6. Step 500

    500

    #AB7D6B

    oklch(63.1% 0.063 42.3)

  7. Step 600

    600

    #966653

    oklch(55.6% 0.069 42.4)

  8. Step 700

    700

    #7F5544

    oklch(49.1% 0.062 42.9)

  9. Step 800

    800

    #684538

    oklch(42.6% 0.053 41.2)

  10. Step 900

    900 (this color)

    #482F25

    oklch(33.2% 0.041 42.6)

  11. Step 950

    950

    #32221C

    oklch(27% 0.027 41.4)

Export this scale for Tailwind in the Tailwind colors tool

#482F25 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3532240.037
Deuteranopia (no green cones)#3B37250.034
Tritanopia (no blue cones)#4E2B2C0.023
Achromatopsia (no color)#3535350.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #482F25

    #482F25

    oklch(33.2% 0.041 42.6)

  • #1C3B45

    #1C3B45

    oklch(33.3% 0.041 221.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #482F25

    #482F25

    oklch(33.2% 0.041 42.6)

  • #492D30

    #492D30

    oklch(33.2% 0.042 12.6)

  • #43331E

    #43331E

    oklch(33.3% 0.041 73.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #482F25

    #482F25

    oklch(33.2% 0.041 42.6)

  • #193D3C

    #193D3C

    oklch(33.3% 0.041 192.9)

  • #27374B

    #27374B

    oklch(33.2% 0.041 254.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #482F25

    #482F25

    oklch(33.2% 0.041 42.6)

  • #213D30

    #213D30

    oklch(33.3% 0.041 163)

  • #33334B

    #33334B

    oklch(33.2% 0.042 283.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #482F25

    #482F25

    oklch(33.2% 0.041 42.6)

  • #2E3B25

    #2E3B25

    oklch(33.4% 0.041 133.1)

  • #1C3B45

    #1C3B45

    oklch(33.3% 0.041 221.2)

  • #3D3045

    #3D3045

    oklch(33.2% 0.04 312.3)

Open the square palette in the generator

Palettes and gradients that use #482F25

These curated palettes and gradients contain exactly #482F25. Open one to see the full color scheme around it.

Palettes

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #482F25 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.