#3F2D35

Closest named color: Gunmetal (#293241). oklch(32.1% 0.029 350.5), rgb(63, 45, 53).

Aa

White text reads best on this color (12.81:1).

About this color

#3F2D35 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.042 away. White text reads best on it, at 12.81:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.63:1
White text12.81:1

Values

HEX#3F2D35
RGBrgb(63, 45, 53)
HSLhsl(333, 17%, 21%)
OKLCHoklch(32.1% 0.029 350.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #3F2D35 12.81:1 AAA Lc -102.2 Preferred for body text
Black text on #3F2D35 1.63:1 Fails Lc 0.0 Not readable
#3F2D35 text on white 12.81:1 AAA Lc 98.9 Preferred for body text
#3F2D35 text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F8F4F6

    oklch(97.1% 0.005 345.3)

  2. Step 100

    100

    #F0E7EB

    oklch(93.6% 0.011 348.4)

  3. Step 200

    200

    #E4D4DB

    oklch(88.5% 0.02 349.1)

  4. Step 300

    300

    #D3B8C3

    oklch(80.9% 0.034 351.4)

  5. Step 400

    400

    #BD93A5

    oklch(70.8% 0.056 351.1)

  6. Step 500

    500

    #AB788F

    oklch(63.1% 0.071 350.6)

  7. Step 600

    600

    #966079

    oklch(55.6% 0.078 350.6)

  8. Step 700

    700

    #804F66

    oklch(49.1% 0.073 350.5)

  9. Step 800

    800

    #684153

    oklch(42.7% 0.06 350.7)

  10. Step 900

    900

    #553745

    oklch(37.7% 0.048 350.1)

  11. Step 950

    950 (this color)

    #3F2D35

    oklch(32.1% 0.029 350.5)

Export this scale for Tailwind in the Tailwind colors tool

#3F2D35 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F30350.030
Deuteranopia (no green cones)#3333350.028
Tritanopia (no blue cones)#422D300.010
Achromatopsia (no color)#3232320.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #3F2D35

    #3F2D35

    oklch(32.1% 0.029 350.5)

  • #243831

    #243831

    oklch(32.1% 0.029 170.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #3F2D35

    #3F2D35

    oklch(32.1% 0.029 350.5)

  • #3A2E3C

    #3A2E3C

    oklch(32% 0.029 321.5)

  • #412D2D

    #412D2D

    oklch(32.1% 0.03 18.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #3F2D35

    #3F2D35

    oklch(32.1% 0.029 350.5)

  • #2B3729

    #2B3729

    oklch(32.1% 0.029 141.1)

  • #203839

    #203839

    oklch(32.2% 0.03 199.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #3F2D35

    #3F2D35

    oklch(32.1% 0.029 350.5)

  • #343523

    #343523

    oklch(32.2% 0.03 110.6)

  • #23363F

    #23363F

    oklch(32.1% 0.029 229.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #3F2D35

    #3F2D35

    oklch(32.1% 0.029 350.5)

  • #3B3222

    #3B3222

    oklch(32.2% 0.029 81.6)

  • #243831

    #243831

    oklch(32.1% 0.029 170.6)

  • #2A3342

    #2A3342

    oklch(31.9% 0.03 260.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #3F2D35, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #3F2D35 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.