#3D2E35

Closest named color: Gunmetal (#293241). oklch(32.1% 0.025 348.9), rgb(61, 46, 53).

Aa

White text reads best on this color (12.79:1).

About this color

#3D2E35 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.038 away. White text reads best on it, at 12.79:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.64:1
White text12.79:1

Values

HEX#3D2E35
RGBrgb(61, 46, 53)
HSLhsl(332, 14%, 21%)
OKLCHoklch(32.1% 0.025 348.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #3D2E35 12.79:1 AAA Lc -102.2 Preferred for body text
Black text on #3D2E35 1.64:1 Fails Lc 0.0 Not readable
#3D2E35 text on white 12.79:1 AAA Lc 98.9 Preferred for body text
#3D2E35 text on black 1.64:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F8F4F6

    oklch(97.1% 0.005 345.3)

  2. Step 100

    100

    #EFE8EB

    oklch(93.7% 0.009 349.3)

  3. Step 200

    200

    #E2D5DB

    oklch(88.5% 0.016 347.7)

  4. Step 300

    300

    #D0B9C4

    oklch(80.8% 0.03 347.3)

  5. Step 400

    400

    #B895A5

    oklch(70.7% 0.047 349.2)

  6. Step 500

    500

    #A67B8F

    oklch(63.1% 0.06 349.4)

  7. Step 600

    600

    #916479

    oklch(55.7% 0.065 349.8)

  8. Step 700

    700

    #7B5366

    oklch(49.2% 0.06 349.5)

  9. Step 800

    800

    #644453

    oklch(42.7% 0.049 349.7)

  10. Step 900

    900

    #523945

    oklch(37.7% 0.04 348.8)

  11. Step 950

    950 (this color)

    #3D2E35

    oklch(32.1% 0.025 348.9)

Export this scale for Tailwind in the Tailwind colors tool

#3D2E35 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F31350.026
Deuteranopia (no green cones)#3333350.023
Tritanopia (no blue cones)#3F2E300.009
Achromatopsia (no color)#3232320.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #3D2E35

    #3D2E35

    oklch(32.1% 0.025 348.9)

  • #273731

    #273731

    oklch(32.1% 0.024 169.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #3D2E35

    #3D2E35

    oklch(32.1% 0.025 348.9)

  • #392F3B

    #392F3B

    oklch(32.1% 0.025 320.6)

  • #3F2E2E

    #3F2E2E

    oklch(32.1% 0.025 18.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #3D2E35

    #3D2E35

    oklch(32.1% 0.025 348.9)

  • #2D362A

    #2D362A

    oklch(32% 0.024 137.9)

  • #243738

    #243738

    oklch(32.1% 0.025 200.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #3D2E35

    #3D2E35

    oklch(32.1% 0.025 348.9)

  • #343426

    #343426

    oklch(32.1% 0.024 107.7)

  • #26363D

    #26363D

    oklch(32.2% 0.024 226.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #3D2E35

    #3D2E35

    oklch(32.1% 0.025 348.9)

  • #3A3225

    #3A3225

    oklch(32.2% 0.025 79.7)

  • #273731

    #273731

    oklch(32.1% 0.024 169.7)

  • #2B3340

    #2B3340

    oklch(31.9% 0.026 260.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #3D2E35, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #3D2E35 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.