#3A2D32

Closest named color: Gunmetal (#293241). oklch(31.4% 0.021 353.3), rgb(58, 45, 50).

Aa

White text reads best on this color (13.11:1).

About this color

#3A2D32 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.037 away. White text reads best on it, at 13.11:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.60:1
White text13.11:1

Values

HEX#3A2D32
RGBrgb(58, 45, 50)
HSLhsl(337, 13%, 20%)
OKLCHoklch(31.4% 0.021 353.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #3A2D32 13.11:1 AAA Lc -102.6 Preferred for body text
Black text on #3A2D32 1.60:1 Fails Lc 0.0 Not readable
#3A2D32 text on white 13.11:1 AAA Lc 99.4 Preferred for body text
#3A2D32 text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F4F5

    oklch(97% 0.003 354.7)

  2. Step 100

    100

    #EEE8EA

    oklch(93.6% 0.007 354.8)

  3. Step 200

    200

    #E1D6DA

    oklch(88.6% 0.013 353.2)

  4. Step 300

    300

    #CEBAC2

    oklch(80.8% 0.025 351.5)

  5. Step 400

    400

    #B597A2

    oklch(70.7% 0.039 354.1)

  6. Step 500

    500

    #A37D8C

    oklch(63.1% 0.051 353.1)

  7. Step 600

    600

    #8D6676

    oklch(55.5% 0.055 352.7)

  8. Step 700

    700

    #785563

    oklch(49.1% 0.05 353.4)

  9. Step 800

    800

    #624651

    oklch(42.8% 0.042 353.6)

  10. Step 900

    900

    #503B43

    oklch(37.8% 0.032 354)

  11. Step 950

    950 (this color)

    #3A2D32

    oklch(31.4% 0.021 353.3)

Export this scale for Tailwind in the Tailwind colors tool

#3A2D32 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E2F320.022
Deuteranopia (no green cones)#3131320.020
Tritanopia (no blue cones)#3C2D2F0.006
Achromatopsia (no color)#3030300.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #3A2D32

    #3A2D32

    oklch(31.4% 0.021 353.3)

  • #263530

    #263530

    oklch(31.4% 0.022 172.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #3A2D32

    #3A2D32

    oklch(31.4% 0.021 353.3)

  • #372E37

    #372E37

    oklch(31.4% 0.02 326)

  • #3B2D2C

    #3B2D2C

    oklch(31.3% 0.021 23.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #3A2D32

    #3A2D32

    oklch(31.4% 0.021 353.3)

  • #2B342B

    #2B342B

    oklch(31.3% 0.02 145.1)

  • #253436

    #253436

    oklch(31.3% 0.02 206.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #3A2D32

    #3A2D32

    oklch(31.4% 0.021 353.3)

  • #313226

    #313226

    oklch(31.2% 0.021 111.5)

  • #27333A

    #27333A

    oklch(31.3% 0.02 233.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #3A2D32

    #3A2D32

    oklch(31.4% 0.021 353.3)

  • #363025

    #363025

    oklch(31.2% 0.021 82.6)

  • #263530

    #263530

    oklch(31.4% 0.022 172.4)

  • #2C313C

    #2C313C

    oklch(31.3% 0.021 265.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #3A2D32, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #3A2D32 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.