#392F35

Closest named color: Gunmetal (#293241). oklch(31.8% 0.018 341.4), rgb(57, 47, 53).

Aa

White text reads best on this color (12.86:1).

About this color

#392F35 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.032 away. White text reads best on it, at 12.86:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.63:1
White text12.86:1

Values

HEX#392F35
RGBrgb(57, 47, 53)
HSLhsl(324, 10%, 20%)
OKLCHoklch(31.8% 0.018 341.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #392F35 12.86:1 AAA Lc -102.3 Preferred for body text
Black text on #392F35 1.63:1 Fails Lc 0.0 Not readable
#392F35 text on white 12.86:1 AAA Lc 99.0 Preferred for body text
#392F35 text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F6

    oklch(97.2% 0.002 345.2)

  2. Step 100

    100

    #EDE8EB

    oklch(93.6% 0.007 340.4)

  3. Step 200

    200

    #DFD6DB

    oklch(88.5% 0.012 342.7)

  4. Step 300

    300

    #CBBCC4

    oklch(81% 0.02 344.1)

  5. Step 400

    400

    #B099A7

    oklch(70.8% 0.033 340.9)

  6. Step 500

    500

    #9C8091

    oklch(63.1% 0.042 341.3)

  7. Step 600

    600

    #87697B

    oklch(55.6% 0.046 342)

  8. Step 700

    700

    #725768

    oklch(49% 0.044 340.7)

  9. Step 800

    800

    #5D4755

    oklch(42.6% 0.037 340.3)

  10. Step 900

    900

    #4C3C46

    oklch(37.7% 0.027 340.6)

  11. Step 950

    950 (this color)

    #392F35

    oklch(31.8% 0.018 341.4)

Export this scale for Tailwind in the Tailwind colors tool

#392F35 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F31350.018
Deuteranopia (no green cones)#3232350.015
Tritanopia (no blue cones)#3A2F310.007
Achromatopsia (no color)#3232320.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #392F35

    #392F35

    oklch(31.8% 0.018 341.4)

  • #2B3530

    #2B3530

    oklch(31.8% 0.016 163.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #392F35

    #392F35

    oklch(31.8% 0.018 341.4)

  • #353039

    #353039

    oklch(31.8% 0.017 310.2)

  • #3B2F30

    #3B2F30

    oklch(31.9% 0.018 12.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #392F35

    #392F35

    oklch(31.8% 0.018 341.4)

  • #2F342B

    #2F342B

    oklch(31.7% 0.017 131.2)

  • #283535

    #283535

    oklch(31.7% 0.017 196.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #392F35

    #392F35

    oklch(31.8% 0.018 341.4)

  • #343329

    #343329

    oklch(31.9% 0.017 102.6)

  • #293539

    #293539

    oklch(32% 0.018 220.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #392F35

    #392F35

    oklch(31.8% 0.018 341.4)

  • #383129

    #383129

    oklch(31.8% 0.017 70.9)

  • #2B3530

    #2B3530

    oklch(31.8% 0.016 163.7)

  • #2C333B

    #2C333B

    oklch(31.8% 0.017 251.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #392F35, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #392F35 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.