#392E39

Closest named color: Gunmetal (#293241). oklch(31.8% 0.025 326.1), rgb(57, 46, 57).

Aa

White text reads best on this color (12.93:1).

About this color

#392E39 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.030 away. White text reads best on it, at 12.93:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.62:1
White text12.93:1

Values

HEX#392E39
RGBrgb(57, 46, 57)
HSLhsl(300, 11%, 20%)
OKLCHoklch(31.8% 0.025 326.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #392E39 12.93:1 AAA Lc -102.4 Preferred for body text
Black text on #392E39 1.62:1 Fails Lc 0.0 Not readable
#392E39 text on white 12.93:1 AAA Lc 99.1 Preferred for body text
#392E39 text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F4F7

    oklch(97% 0.005 325.6)

  2. Step 100

    100

    #EDE8ED

    oklch(93.6% 0.009 325.6)

  3. Step 200

    200

    #DFD6DF

    oklch(88.6% 0.016 325.7)

  4. Step 300

    300

    #CBBACB

    oklch(80.8% 0.03 325.9)

  5. Step 400

    400

    #B097B0

    oklch(70.7% 0.046 326)

  6. Step 500

    500

    #9D7D9D

    oklch(63.1% 0.06 326.3)

  7. Step 600

    600

    #876688

    oklch(55.5% 0.065 325.5)

  8. Step 700

    700

    #735573

    oklch(49.2% 0.06 326.4)

  9. Step 800

    800

    #5D455E

    oklch(42.6% 0.051 325.1)

  10. Step 900

    900

    #4D3A4D

    oklch(37.7% 0.041 326.3)

  11. Step 950

    950 (this color)

    #392E39

    oklch(31.8% 0.025 326.1)

Export this scale for Tailwind in the Tailwind colors tool

#392E39 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D31390.023
Deuteranopia (no green cones)#3032390.020
Tritanopia (no blue cones)#3A2F320.014
Achromatopsia (no color)#3131310.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #392E39

    #392E39

    oklch(31.8% 0.025 326.1)

  • #2A362B

    #2A362B

    oklch(31.8% 0.025 147.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #392E39

    #392E39

    oklch(31.8% 0.025 326.1)

  • #33303E

    #33303E

    oklch(31.8% 0.025 294.8)

  • #3D2D33

    #3D2D33

    oklch(31.8% 0.025 354.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #392E39

    #392E39

    oklch(31.8% 0.025 326.1)

  • #313426

    #313426

    oklch(31.8% 0.024 117.6)

  • #253632

    #253632

    oklch(31.7% 0.023 178.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #392E39

    #392E39

    oklch(31.8% 0.025 326.1)

  • #383224

    #383224

    oklch(31.9% 0.025 87.5)

  • #233638

    #233638

    oklch(31.7% 0.025 204.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #392E39

    #392E39

    oklch(31.8% 0.025 326.1)

  • #3C2F26

    #3C2F26

    oklch(31.7% 0.025 56.4)

  • #2A362B

    #2A362B

    oklch(31.8% 0.025 147.2)

  • #26343D

    #26343D

    oklch(31.6% 0.025 236.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #392E39, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #392E39 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.