#382F3D

Closest named color: Gunmetal (#293241). oklch(32.1% 0.027 313.5), rgb(56, 47, 61).

Aa

White text reads best on this color (12.78:1).

About this color

#382F3D is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.026 away. White text reads best on it, at 12.78:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.64:1
White text12.78:1

Values

HEX#382F3D
RGBrgb(56, 47, 61)
HSLhsl(279, 13%, 21%)
OKLCHoklch(32.1% 0.027 313.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #382F3D 12.78:1 AAA Lc -102.2 Preferred for body text
Black text on #382F3D 1.64:1 Fails Lc 0.0 Not readable
#382F3D text on white 12.78:1 AAA Lc 98.9 Preferred for body text
#382F3D text on black 1.64:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F5F7

    oklch(97.1% 0.003 308.4)

  2. Step 100

    100

    #ECE8EE

    oklch(93.6% 0.009 314.8)

  3. Step 200

    200

    #DDD6E2

    oklch(88.5% 0.018 311.6)

  4. Step 300

    300

    #C8BBD0

    oklch(80.9% 0.032 312.8)

  5. Step 400

    400

    #AC98B8

    oklch(70.8% 0.051 312.8)

  6. Step 500

    500

    #987EA6

    oklch(63.1% 0.066 313.6)

  7. Step 600

    600

    #826791

    oklch(55.6% 0.071 313.2)

  8. Step 700

    700

    #6E557C

    oklch(49% 0.068 313.1)

  9. Step 800

    800

    #5A4665

    oklch(42.7% 0.056 313.3)

  10. Step 900

    900

    #4A3B52

    oklch(37.8% 0.043 313.7)

  11. Step 950

    950 (this color)

    #382F3D

    oklch(32.1% 0.027 313.5)

Export this scale for Tailwind in the Tailwind colors tool

#382F3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D323E0.020
Deuteranopia (no green cones)#2F323D0.018
Tritanopia (no blue cones)#3831340.019
Achromatopsia (no color)#3232320.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #382F3D

    #382F3D

    oklch(32.1% 0.027 313.5)

  • #2D3628

    #2D3628

    oklch(32% 0.027 134.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #382F3D

    #382F3D

    oklch(32.1% 0.027 313.5)

  • #313141

    #313141

    oklch(32% 0.028 284.7)

  • #3D2E37

    #3D2E37

    oklch(32.2% 0.026 342)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #382F3D

    #382F3D

    oklch(32.1% 0.027 313.5)

  • #353424

    #353424

    oklch(32.1% 0.027 104.8)

  • #26382F

    #26382F

    oklch(32.2% 0.028 162.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #382F3D

    #382F3D

    oklch(32.1% 0.027 313.5)

  • #3C3123

    #3C3123

    oklch(32.1% 0.028 73.2)

  • #223837

    #223837

    oklch(32.2% 0.028 192.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #382F3D

    #382F3D

    oklch(32.1% 0.027 313.5)

  • #3F2F28

    #3F2F28

    oklch(32.1% 0.027 44.8)

  • #2D3628

    #2D3628

    oklch(32% 0.027 134.5)

  • #23363D

    #23363D

    oklch(32% 0.027 222.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #382F3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #382F3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.