#382F36

Closest named color: Gunmetal (#293241). oklch(31.8% 0.018 333.7), rgb(56, 47, 54).

Aa

White text reads best on this color (12.89:1).

About this color

#382F36 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.030 away. White text reads best on it, at 12.89:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.62:1
White text12.89:1

Values

HEX#382F36
RGBrgb(56, 47, 54)
HSLhsl(313, 9%, 20%)
OKLCHoklch(31.8% 0.018 333.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #382F36 12.89:1 AAA Lc -102.4 Preferred for body text
Black text on #382F36 1.62:1 Fails Lc 0.0 Not readable
#382F36 text on white 12.89:1 AAA Lc 99.1 Preferred for body text
#382F36 text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F6

    oklch(97.2% 0.002 345.2)

  2. Step 100

    100

    #ECE8EB

    oklch(93.5% 0.006 334)

  3. Step 200

    200

    #DED6DC

    oklch(88.4% 0.012 334.1)

  4. Step 300

    300

    #C9BCC6

    oklch(80.9% 0.02 333.5)

  5. Step 400

    400

    #AE99A9

    oklch(70.6% 0.033 334.2)

  6. Step 500

    500

    #9A8094

    oklch(63% 0.043 334.2)

  7. Step 600

    600

    #85697F

    oklch(55.6% 0.048 333.8)

  8. Step 700

    700

    #70586B

    oklch(49.1% 0.042 333.6)

  9. Step 800

    800

    #5B4857

    oklch(42.7% 0.035 333.6)

  10. Step 900

    900

    #4B3C48

    oklch(37.7% 0.028 333.1)

  11. Step 950

    950 (this color)

    #382F36

    oklch(31.8% 0.018 333.7)

Export this scale for Tailwind in the Tailwind colors tool

#382F36 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F31360.017
Deuteranopia (no green cones)#3132360.015
Tritanopia (no blue cones)#392F310.009
Achromatopsia (no color)#3232320.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #382F36

    #382F36

    oklch(31.8% 0.018 333.7)

  • #2C352E

    #2C352E

    oklch(31.8% 0.017 151.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #382F36

    #382F36

    oklch(31.8% 0.018 333.7)

  • #34303A

    #34303A

    oklch(31.7% 0.018 303.5)

  • #3A2F31

    #3A2F31

    oklch(31.8% 0.016 5.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #382F36

    #382F36

    oklch(31.8% 0.018 333.7)

  • #30342A

    #30342A

    oklch(31.8% 0.018 125.2)

  • #283533

    #283533

    oklch(31.6% 0.018 184.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #382F36

    #382F36

    oklch(31.8% 0.018 333.7)

  • #353228

    #353228

    oklch(31.7% 0.018 93.3)

  • #283538

    #283538

    oklch(31.8% 0.018 213.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #382F36

    #382F36

    oklch(31.8% 0.018 333.7)

  • #393029

    #393029

    oklch(31.7% 0.018 60)

  • #2C352E

    #2C352E

    oklch(31.8% 0.017 151.9)

  • #2B333B

    #2B333B

    oklch(31.7% 0.018 248.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #382F36, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #382F36 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.