#382D35

Closest named color: Gunmetal (#293241). oklch(31.2% 0.021 335.9), rgb(56, 45, 53).

Aa

White text reads best on this color (13.16:1).

About this color

#382D35 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.032 away. White text reads best on it, at 13.16:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.59:1
White text13.16:1

Values

HEX#382D35
RGBrgb(56, 45, 53)
HSLhsl(316, 11%, 20%)
OKLCHoklch(31.2% 0.021 335.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #382D35 13.16:1 AAA Lc -102.7 Preferred for body text
Black text on #382D35 1.59:1 Fails Lc 0.0 Not readable
#382D35 text on white 13.16:1 AAA Lc 99.5 Preferred for body text
#382D35 text on black 1.59:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F6

    oklch(97.2% 0.002 345.2)

  2. Step 100

    100

    #EDE8EC

    oklch(93.6% 0.008 332.1)

  3. Step 200

    200

    #DFD6DD

    oklch(88.5% 0.014 333.1)

  4. Step 300

    300

    #CCBBC7

    oklch(81% 0.025 336.2)

  5. Step 400

    400

    #B198AA

    oklch(70.8% 0.039 336)

  6. Step 500

    500

    #9E7E95

    oklch(63.1% 0.051 336.5)

  7. Step 600

    600

    #886780

    oklch(55.5% 0.055 335.2)

  8. Step 700

    700

    #74566C

    oklch(49.2% 0.051 336.2)

  9. Step 800

    800

    #5E4658

    oklch(42.6% 0.043 335.5)

  10. Step 900

    900

    #4D3B48

    oklch(37.7% 0.033 336.4)

  11. Step 950

    950 (this color)

    #382D35

    oklch(31.2% 0.021 335.9)

Export this scale for Tailwind in the Tailwind colors tool

#382D35 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D2F350.020
Deuteranopia (no green cones)#3031350.019
Tritanopia (no blue cones)#392D300.009
Achromatopsia (no color)#3030300.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #382D35

    #382D35

    oklch(31.2% 0.021 335.9)

  • #29342C

    #29342C

    oklch(31.2% 0.021 153.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #382D35

    #382D35

    oklch(31.2% 0.021 335.9)

  • #332E3A

    #332E3A

    oklch(31.1% 0.022 304.1)

  • #3B2D2F

    #3B2D2F

    oklch(31.4% 0.021 8.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #382D35

    #382D35

    oklch(31.2% 0.021 335.9)

  • #2E3327

    #2E3327

    oklch(31.2% 0.022 126)

  • #253532

    #253532

    oklch(31.4% 0.022 182)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #382D35

    #382D35

    oklch(31.2% 0.021 335.9)

  • #343125

    #343125

    oklch(31.2% 0.021 95.7)

  • #253438

    #253438

    oklch(31.3% 0.021 215.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #382D35

    #382D35

    oklch(31.2% 0.021 335.9)

  • #382F26

    #382F26

    oklch(31.2% 0.02 67)

  • #29342C

    #29342C

    oklch(31.2% 0.021 153.5)

  • #28323B

    #28323B

    oklch(31.2% 0.021 245.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #382D35, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #382D35 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.