#372F38

Closest named color: Gunmetal (#293241). oklch(31.7% 0.019 322.5), rgb(55, 47, 56).

Aa

White text reads best on this color (12.91:1).

About this color

#372F38 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.027 away. White text reads best on it, at 12.91:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.62:1
White text12.91:1

Values

HEX#372F38
RGBrgb(55, 47, 56)
HSLhsl(293, 9%, 20%)
OKLCHoklch(31.7% 0.019 322.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #372F38 12.91:1 AAA Lc -102.4 Preferred for body text
Black text on #372F38 1.62:1 Fails Lc 0.0 Not readable
#372F38 text on white 12.91:1 AAA Lc 99.1 Preferred for body text
#372F38 text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F5F7

    oklch(97.1% 0.003 308.4)

  2. Step 100

    100

    #ECE8EC

    oklch(93.5% 0.007 325.6)

  3. Step 200

    200

    #DDD6DE

    oklch(88.4% 0.013 321.9)

  4. Step 300

    300

    #C8BCC9

    oklch(80.9% 0.022 323.5)

  5. Step 400

    400

    #AC99AE

    oklch(70.6% 0.037 323)

  6. Step 500

    500

    #97809A

    oklch(63% 0.047 322.4)

  7. Step 600

    600

    #826A85

    oklch(55.7% 0.05 322.6)

  8. Step 700

    700

    #6E5871

    oklch(49.1% 0.048 322.3)

  9. Step 800

    800

    #59485C

    oklch(42.7% 0.039 321.3)

  10. Step 900

    900

    #4A3C4B

    oklch(37.7% 0.031 324.1)

  11. Step 950

    950 (this color)

    #372F38

    oklch(31.7% 0.019 322.5)

Export this scale for Tailwind in the Tailwind colors tool

#372F38 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E31380.017
Deuteranopia (no green cones)#3032380.015
Tritanopia (no blue cones)#3730320.012
Achromatopsia (no color)#3232320.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #372F38

    #372F38

    oklch(31.7% 0.019 322.5)

  • #2D352C

    #2D352C

    oklch(31.8% 0.019 142.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #372F38

    #372F38

    oklch(31.7% 0.019 322.5)

  • #32303B

    #32303B

    oklch(31.6% 0.02 293.6)

  • #3A2E33

    #3A2E33

    oklch(31.6% 0.019 351.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #372F38

    #372F38

    oklch(31.7% 0.019 322.5)

  • #323328

    #323328

    oklch(31.6% 0.019 111.7)

  • #283531

    #283531

    oklch(31.6% 0.019 174.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #372F38

    #372F38

    oklch(31.7% 0.019 322.5)

  • #373127

    #373127

    oklch(31.6% 0.019 80.5)

  • #273536

    #273536

    oklch(31.7% 0.019 201.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #372F38

    #372F38

    oklch(31.7% 0.019 322.5)

  • #3A3029

    #3A3029

    oklch(31.8% 0.019 57)

  • #2D352C

    #2D352C

    oklch(31.8% 0.019 142.1)

  • #29343A

    #29343A

    oklch(31.7% 0.018 231.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #372F38, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #372F38 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.