#372D36

Closest named color: Gunmetal (#293241). oklch(31.2% 0.021 329.3), rgb(55, 45, 54).

Aa

White text reads best on this color (13.19:1).

About this color

#372D36 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.030 away. White text reads best on it, at 13.19:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.59:1
White text13.19:1

Values

HEX#372D36
RGBrgb(55, 45, 54)
HSLhsl(306, 10%, 20%)
OKLCHoklch(31.2% 0.021 329.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #372D36 13.19:1 AAA Lc -102.7 Preferred for body text
Black text on #372D36 1.59:1 Fails Lc 0.0 Not readable
#372D36 text on white 13.19:1 AAA Lc 99.5 Preferred for body text
#372D36 text on black 1.59:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F6

    oklch(97.2% 0.002 345.2)

  2. Step 100

    100

    #EDE8EC

    oklch(93.6% 0.008 332.1)

  3. Step 200

    200

    #DFD6DE

    oklch(88.6% 0.015 329.1)

  4. Step 300

    300

    #CABBC9

    oklch(80.9% 0.026 327.9)

  5. Step 400

    400

    #AF98AD

    oklch(70.7% 0.04 328.8)

  6. Step 500

    500

    #9C7F99

    oklch(63.2% 0.051 329.6)

  7. Step 600

    600

    #866883

    oklch(55.6% 0.055 329.6)

  8. Step 700

    700

    #72566F

    oklch(49.1% 0.052 330)

  9. Step 800

    800

    #5C475B

    oklch(42.7% 0.042 327.8)

  10. Step 900

    900

    #4C3B4A

    oklch(37.6% 0.034 330.2)

  11. Step 950

    950 (this color)

    #372D36

    oklch(31.2% 0.021 329.3)

Export this scale for Tailwind in the Tailwind colors tool

#372D36 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D2F360.019
Deuteranopia (no green cones)#2F30360.017
Tritanopia (no blue cones)#382E300.012
Achromatopsia (no color)#3030300.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #372D36

    #372D36

    oklch(31.2% 0.021 329.3)

  • #29342B

    #29342B

    oklch(31.2% 0.022 150.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #372D36

    #372D36

    oklch(31.2% 0.021 329.3)

  • #322E3A

    #322E3A

    oklch(31% 0.022 300.4)

  • #3A2C30

    #3A2C30

    oklch(31.1% 0.022 359.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #372D36

    #372D36

    oklch(31.2% 0.021 329.3)

  • #2F3226

    #2F3226

    oklch(31% 0.021 119)

  • #253431

    #253431

    oklch(31.1% 0.021 181.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #372D36

    #372D36

    oklch(31.2% 0.021 329.3)

  • #353025

    #353025

    oklch(31.1% 0.02 86.4)

  • #243437

    #243437

    oklch(31.2% 0.022 210.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #372D36

    #372D36

    oklch(31.2% 0.021 329.3)

  • #392E26

    #392E26

    oklch(31.1% 0.021 57.9)

  • #29342B

    #29342B

    oklch(31.2% 0.022 150.3)

  • #27323A

    #27323A

    oklch(31% 0.021 239.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #372D36, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #372D36 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.