#36323F

Closest named color: Gunmetal (#293241). oklch(32.7% 0.023 299.2), rgb(54, 50, 63).

Aa

White text reads best on this color (12.46:1).

About this color

#36323F is a dark close to neutral grey. In OKLCH its lightness is 33%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.022 away. White text reads best on it, at 12.46:1.

Hue familyNeutrals
Lightnessdark (33%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.68:1
White text12.46:1

Values

HEX#36323F
RGBrgb(54, 50, 63)
HSLhsl(258, 12%, 22%)
OKLCHoklch(32.7% 0.023 299.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #36323F 12.46:1 AAA Lc -101.8 Preferred for body text
Black text on #36323F 1.68:1 Fails Lc 0.0 Not readable
#36323F text on white 12.46:1 AAA Lc 98.4 Preferred for body text
#36323F text on black 1.68:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F5F5F7

    oklch(97.1% 0.003 286.4)

  2. Step 100

    100

    #EAE9ED

    oklch(93.6% 0.005 297.7)

  3. Step 200

    200

    #DAD8DF

    oklch(88.6% 0.01 299.2)

  4. Step 300

    300

    #C2BECB

    oklch(80.9% 0.019 300)

  5. Step 400

    400

    #A39DB0

    oklch(70.7% 0.028 300.1)

  6. Step 500

    500

    #8C859D

    oklch(63.1% 0.036 298.7)

  7. Step 600

    600

    #766F87

    oklch(55.7% 0.038 298.5)

  8. Step 700

    700

    #635C73

    oklch(49% 0.037 298.9)

  9. Step 800

    800

    #514C5D

    oklch(42.8% 0.028 298.6)

  10. Step 900

    900 (this color)

    #36323F

    oklch(32.7% 0.023 299.2)

  11. Step 950

    950

    #27252D

    oklch(27% 0.015 296.8)

Export this scale for Tailwind in the Tailwind colors tool

#36323F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3034400.011
Deuteranopia (no green cones)#30343F0.012
Tritanopia (no blue cones)#3534360.020
Achromatopsia (no color)#3434340.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #36323F

    #36323F

    oklch(32.7% 0.023 299.2)

  • #333629

    #333629

    oklch(32.6% 0.023 118.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #36323F

    #36323F

    oklch(32.7% 0.023 299.2)

  • #303441

    #303441

    oklch(32.7% 0.024 271.6)

  • #3B303A

    #3B303A

    oklch(32.5% 0.023 329)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #36323F

    #36323F

    oklch(32.7% 0.023 299.2)

  • #393427

    #393427

    oklch(32.6% 0.023 89.5)

  • #2C382E

    #2C382E

    oklch(32.6% 0.024 149.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #36323F

    #36323F

    oklch(32.7% 0.023 299.2)

  • #3E3229

    #3E3229

    oklch(32.7% 0.023 58.7)

  • #273935

    #273935

    oklch(32.8% 0.024 179.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #36323F

    #36323F

    oklch(32.7% 0.023 299.2)

  • #40302E

    #40302E

    oklch(32.7% 0.024 26.6)

  • #333629

    #333629

    oklch(32.6% 0.023 118.2)

  • #26383B

    #26383B

    oklch(32.6% 0.024 208.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #36323F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #36323F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.