#352F3D

Closest named color: Gunmetal (#293241). oklch(31.7% 0.026 304.4), rgb(53, 47, 61).

Aa

White text reads best on this color (12.92:1).

About this color

#352F3D is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.021 away. White text reads best on it, at 12.92:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.62:1
White text12.92:1

Values

HEX#352F3D
RGBrgb(53, 47, 61)
HSLhsl(266, 13%, 21%)
OKLCHoklch(31.7% 0.026 304.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #352F3D 12.92:1 AAA Lc -102.4 Preferred for body text
Black text on #352F3D 1.62:1 Fails Lc 0.0 Not readable
#352F3D text on white 12.92:1 AAA Lc 99.1 Preferred for body text
#352F3D text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F5F8

    oklch(97.2% 0.004 301.4)

  2. Step 100

    100

    #EBE8EF

    oklch(93.5% 0.01 305.4)

  3. Step 200

    200

    #DBD6E2

    oklch(88.4% 0.017 304.8)

  4. Step 300

    300

    #C5BCD1

    oklch(80.9% 0.031 305)

  5. Step 400

    400

    #A799BA

    oklch(70.6% 0.05 304.4)

  6. Step 500

    500

    #9280A9

    oklch(63.1% 0.064 304.6)

  7. Step 600

    600

    #7C6994

    oklch(55.5% 0.069 304.5)

  8. Step 700

    700

    #69587E

    oklch(49.2% 0.063 304.7)

  9. Step 800

    800

    #554866

    oklch(42.7% 0.051 304.1)

  10. Step 900

    900

    #463C53

    oklch(37.6% 0.041 304.4)

  11. Step 950

    950 (this color)

    #352F3D

    oklch(31.7% 0.026 304.4)

Export this scale for Tailwind in the Tailwind colors tool

#352F3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D313E0.014
Deuteranopia (no green cones)#2E313D0.013
Tritanopia (no blue cones)#3431340.020
Achromatopsia (no color)#3131310.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #352F3D

    #352F3D

    oklch(31.7% 0.026 304.4)

  • #2F3526

    #2F3526

    oklch(31.8% 0.027 125.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #352F3D

    #352F3D

    oklch(31.7% 0.026 304.4)

  • #2E3140

    #2E3140

    oklch(31.7% 0.027 275.9)

  • #3B2D38

    #3B2D38

    oklch(31.7% 0.027 333.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #352F3D

    #352F3D

    oklch(31.7% 0.026 304.4)

  • #363223

    #363223

    oklch(31.7% 0.026 94.9)

  • #28362C

    #28362C

    oklch(31.7% 0.026 153.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #352F3D

    #352F3D

    oklch(31.7% 0.026 304.4)

  • #3C3024

    #3C3024

    oklch(31.9% 0.027 66.6)

  • #233734

    #233734

    oklch(31.9% 0.026 184.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #352F3D

    #352F3D

    oklch(31.7% 0.026 304.4)

  • #3E2E29

    #3E2E29

    oklch(31.8% 0.025 38.1)

  • #2F3526

    #2F3526

    oklch(31.8% 0.027 125.6)

  • #23363A

    #23363A

    oklch(31.8% 0.025 212.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #352F3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #352F3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.