#342E36

Closest named color: Gunmetal (#293241). oklch(31.1% 0.016 317.7), rgb(52, 46, 54).

Aa

White text reads best on this color (13.20:1).

About this color

#342E36 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.025 away. White text reads best on it, at 13.20:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.59:1
White text13.20:1

Values

HEX#342E36
RGBrgb(52, 46, 54)
HSLhsl(285, 8%, 20%)
OKLCHoklch(31.1% 0.016 317.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #342E36 13.20:1 AAA Lc -102.8 Preferred for body text
Black text on #342E36 1.59:1 Fails Lc 0.0 Not readable
#342E36 text on white 13.20:1 AAA Lc 99.6 Preferred for body text
#342E36 text on black 1.59:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F5F6

    oklch(97.1% 0.002 325.6)

  2. Step 100

    100

    #EBE9EC

    oklch(93.6% 0.005 314.8)

  3. Step 200

    200

    #DCD7DE

    oklch(88.5% 0.011 316.5)

  4. Step 300

    300

    #C6BDC9

    oklch(80.9% 0.019 317.7)

  5. Step 400

    400

    #A99BAD

    oklch(70.7% 0.03 318.7)

  6. Step 500

    500

    #948299

    oklch(63.1% 0.04 318.8)

  7. Step 600

    600

    #7E6C84

    oklch(55.7% 0.042 317.6)

  8. Step 700

    700

    #6A5A70

    oklch(49.1% 0.04 316.8)

  9. Step 800

    800

    #57495B

    oklch(42.6% 0.034 318.7)

  10. Step 900

    900

    #473D4B

    oklch(37.6% 0.027 316.3)

  11. Step 950

    950 (this color)

    #342E36

    oklch(31.1% 0.016 317.7)

Export this scale for Tailwind in the Tailwind colors tool

#342E36 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D30360.013
Deuteranopia (no green cones)#2E30360.012
Tritanopia (no blue cones)#342F310.011
Achromatopsia (no color)#3030300.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #342E36

    #342E36

    oklch(31.1% 0.016 317.7)

  • #2D332B

    #2D332B

    oklch(31.3% 0.016 137.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #342E36

    #342E36

    oklch(31.1% 0.016 317.7)

  • #302F39

    #302F39

    oklch(31% 0.018 289.9)

  • #372D32

    #372D32

    oklch(31% 0.017 346.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #342E36

    #342E36

    oklch(31.1% 0.016 317.7)

  • #313128

    #313128

    oklch(31% 0.016 107.3)

  • #29332F

    #29332F

    oklch(31% 0.015 169.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #342E36

    #342E36

    oklch(31.1% 0.016 317.7)

  • #353027

    #353027

    oklch(31.1% 0.017 82.3)

  • #273333

    #273333

    oklch(31% 0.016 196.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #342E36

    #342E36

    oklch(31.1% 0.016 317.7)

  • #382E29

    #382E29

    oklch(31.1% 0.017 48.1)

  • #2D332B

    #2D332B

    oklch(31.3% 0.016 137.9)

  • #283237

    #283237

    oklch(31% 0.016 229.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #342E36, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #342E36 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.