#323242

Closest named color: Gunmetal (#293241). oklch(32.4% 0.028 284.7), rgb(50, 50, 66).

Aa

White text reads best on this color (12.57:1).

About this color

#323242 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.015 away. White text reads best on it, at 12.57:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.67:1
White text12.57:1

Values

HEX#323242
RGBrgb(50, 50, 66)
HSLhsl(240, 14%, 23%)
OKLCHoklch(32.4% 0.028 284.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #323242 12.57:1 AAA Lc -101.9 Preferred for body text
Black text on #323242 1.67:1 Fails Lc 0.0 Not readable
#323242 text on white 12.57:1 AAA Lc 98.5 Preferred for body text
#323242 text on black 1.67:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F5F5F7

    oklch(97.1% 0.003 286.4)

  2. Step 100

    100

    #E9E9EE

    oklch(93.5% 0.007 286.3)

  3. Step 200

    200

    #D8D8E1

    oklch(88.5% 0.012 286.1)

  4. Step 300

    300

    #BFBFCE

    oklch(80.9% 0.021 285.9)

  5. Step 400

    400

    #9E9EB6

    oklch(70.7% 0.035 285.5)

  6. Step 500

    500

    #8686A3

    oklch(63% 0.043 285.1)

  7. Step 600

    600

    #70708E

    oklch(55.6% 0.046 284.8)

  8. Step 700

    700

    #5E5E79

    oklch(49.2% 0.043 284.7)

  9. Step 800

    800

    #4C4C62

    oklch(42.5% 0.036 284.8)

  10. Step 900

    900 (this color)

    #323242

    oklch(32.4% 0.028 284.7)

  11. Step 950

    950

    #25252F

    oklch(26.9% 0.018 285.1)

Export this scale for Tailwind in the Tailwind colors tool

#323242 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E34430.008
Deuteranopia (no green cones)#2D33420.009
Tritanopia (no blue cones)#2E35370.026
Achromatopsia (no color)#3333330.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #323242

    #323242

    oklch(32.4% 0.028 284.7)

  • #363524

    #363524

    oklch(32.5% 0.028 105)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #323242

    #323242

    oklch(32.4% 0.028 284.7)

  • #2A3542

    #2A3542

    oklch(32.5% 0.028 252.9)

  • #39303E

    #39303E

    oklch(32.5% 0.027 313.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #323242

    #323242

    oklch(32.4% 0.028 284.7)

  • #3D3224

    #3D3224

    oklch(32.5% 0.028 73.3)

  • #2E3729

    #2E3729

    oklch(32.4% 0.027 134.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #323242

    #323242

    oklch(32.4% 0.028 284.7)

  • #402F28

    #402F28

    oklch(32.2% 0.028 43.4)

  • #263930

    #263930

    oklch(32.5% 0.029 163.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #323242

    #323242

    oklch(32.4% 0.028 284.7)

  • #412E2F

    #412E2F

    oklch(32.4% 0.028 15.2)

  • #363524

    #363524

    oklch(32.5% 0.028 105)

  • #223938

    #223938

    oklch(32.5% 0.029 192.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #323242, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #323242 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.