#31323E

Closest named color: Gunmetal (#293241). oklch(32.1% 0.021 281.4), rgb(49, 50, 62).

Aa

White text reads best on this color (12.67:1).

About this color

#31323E is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.014 away. White text reads best on it, at 12.67:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.65:1
White text12.67:1

Values

HEX#31323E
RGBrgb(49, 50, 62)
HSLhsl(235, 12%, 22%)
OKLCHoklch(32.1% 0.021 281.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #31323E 12.67:1 AAA Lc -102.1 Preferred for body text
Black text on #31323E 1.65:1 Fails Lc 0.0 Not readable
#31323E text on white 12.67:1 AAA Lc 98.7 Preferred for body text
#31323E text on black 1.65:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F8

    oklch(97.1% 0.004 286.3)

  2. Step 100

    100

    #E9E9EF

    oklch(93.6% 0.008 286.2)

  3. Step 200

    200

    #D7D8E2

    oklch(88.4% 0.014 281.5)

  4. Step 300

    300

    #BDBFD1

    oklch(80.9% 0.025 280.8)

  5. Step 400

    400

    #9C9EBA

    oklch(70.7% 0.041 282.1)

  6. Step 500

    500

    #8486A9

    oklch(63.1% 0.052 282.2)

  7. Step 600

    600

    #6D7094

    oklch(55.6% 0.056 280.7)

  8. Step 700

    700

    #5B5D7E

    oklch(49% 0.053 281.6)

  9. Step 800

    800

    #4B4C66

    oklch(42.6% 0.043 282.7)

  10. Step 900

    900

    #3E4053

    oklch(37.7% 0.033 280)

  11. Step 950

    950 (this color)

    #31323E

    oklch(32.1% 0.021 281.4)

Export this scale for Tailwind in the Tailwind colors tool

#31323E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F333F0.004
Deuteranopia (no green cones)#2E323E0.005
Tritanopia (no blue cones)#2E34360.019
Achromatopsia (no color)#3333330.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #31323E

    #31323E

    oklch(32.1% 0.021 281.4)

  • #353427

    #353427

    oklch(32.2% 0.022 103.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #31323E

    #31323E

    oklch(32.1% 0.021 281.4)

  • #2B343E

    #2B343E

    oklch(32.1% 0.022 251.2)

  • #37303B

    #37303B

    oklch(32.1% 0.021 313.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #31323E

    #31323E

    oklch(32.1% 0.021 281.4)

  • #3A3127

    #3A3127

    oklch(32% 0.021 69.9)

  • #2F362A

    #2F362A

    oklch(32.2% 0.023 132.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #31323E

    #31323E

    oklch(32.1% 0.021 281.4)

  • #3D302B

    #3D302B

    oklch(32.2% 0.021 42.1)

  • #2A3730

    #2A3730

    oklch(32.3% 0.021 161.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #31323E

    #31323E

    oklch(32.1% 0.021 281.4)

  • #3D2F30

    #3D2F30

    oklch(32.1% 0.021 13.5)

  • #353427

    #353427

    oklch(32.2% 0.022 103.9)

  • #273736

    #273736

    oklch(32.2% 0.021 191.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #31323E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #31323E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.