#2F303E

Closest named color: Gunmetal (#293241). oklch(31.4% 0.025 281.6), rgb(47, 48, 62).

Aa

White text reads best on this color (13.01:1).

About this color

#2F303E is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.011 away. White text reads best on it, at 13.01:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.61:1
White text13.01:1

Values

HEX#2F303E
RGBrgb(47, 48, 62)
HSLhsl(236, 14%, 21%)
OKLCHoklch(31.4% 0.025 281.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2F303E 13.01:1 AAA Lc -102.5 Preferred for body text
Black text on #2F303E 1.61:1 Fails Lc 0.0 Not readable
#2F303E text on white 13.01:1 AAA Lc 99.3 Preferred for body text
#2F303E text on black 1.61:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F8

    oklch(97.1% 0.004 286.3)

  2. Step 100

    100

    #E9E9F0

    oklch(93.6% 0.009 286.2)

  3. Step 200

    200

    #D7D8E4

    oklch(88.5% 0.016 282.2)

  4. Step 300

    300

    #BDBFD4

    oklch(81% 0.029 281.4)

  5. Step 400

    400

    #9B9EBE

    oklch(70.8% 0.047 280.9)

  6. Step 500

    500

    #8385AE

    oklch(63% 0.061 282.3)

  7. Step 600

    600

    #6D6F99

    oklch(55.7% 0.065 281.9)

  8. Step 700

    700

    #5B5D83

    oklch(49.2% 0.061 281.6)

  9. Step 800

    800

    #4A4C6A

    oklch(42.7% 0.05 281.1)

  10. Step 900

    900

    #3E3F56

    oklch(37.7% 0.039 282.4)

  11. Step 950

    950 (this color)

    #2F303E

    oklch(31.4% 0.025 281.6)

Export this scale for Tailwind in the Tailwind colors tool

#2F303E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C313F0.006
Deuteranopia (no green cones)#2C303E0.005
Tritanopia (no blue cones)#2C32350.021
Achromatopsia (no color)#3131310.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2F303E

    #2F303E

    oklch(31.4% 0.025 281.6)

  • #343223

    #343223

    oklch(31.5% 0.025 101.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2F303E

    #2F303E

    oklch(31.4% 0.025 281.6)

  • #28323E

    #28323E

    oklch(31.3% 0.026 253.2)

  • #362E3B

    #362E3B

    oklch(31.5% 0.025 312.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2F303E

    #2F303E

    oklch(31.4% 0.025 281.6)

  • #392F23

    #392F23

    oklch(31.2% 0.025 71.8)

  • #2D3427

    #2D3427

    oklch(31.4% 0.024 130.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2F303E

    #2F303E

    oklch(31.4% 0.025 281.6)

  • #3D2D28

    #3D2D28

    oklch(31.4% 0.025 38.1)

  • #26352D

    #26352D

    oklch(31.3% 0.025 161.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2F303E

    #2F303E

    oklch(31.4% 0.025 281.6)

  • #3D2C2E

    #3D2C2E

    oklch(31.4% 0.025 10.8)

  • #343223

    #343223

    oklch(31.5% 0.025 101.3)

  • #223634

    #223634

    oklch(31.5% 0.026 188.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2F303E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2F303E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.