#2F2F3E

Closest named color: Gunmetal (#293241). oklch(31.2% 0.027 284.7), rgb(47, 47, 62).

Aa

White text reads best on this color (13.14:1).

About this color

#2F2F3E is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.013 away. White text reads best on it, at 13.14:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.59:1
White text13.14:1

Values

HEX#2F2F3E
RGBrgb(47, 47, 62)
HSLhsl(240, 14%, 21%)
OKLCHoklch(31.2% 0.027 284.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2F2F3E 13.14:1 AAA Lc -102.7 Preferred for body text
Black text on #2F2F3E 1.59:1 Fails Lc 0.0 Not readable
#2F2F3E text on white 13.14:1 AAA Lc 99.5 Preferred for body text
#2F2F3E text on black 1.59:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F8

    oklch(97.1% 0.004 286.3)

  2. Step 100

    100

    #E9E9F0

    oklch(93.6% 0.009 286.2)

  3. Step 200

    200

    #D7D8E5

    oklch(88.5% 0.018 282.5)

  4. Step 300

    300

    #BEBED5

    oklch(80.9% 0.032 285.7)

  5. Step 400

    400

    #9D9DC0

    oklch(70.8% 0.051 285)

  6. Step 500

    500

    #8584B0

    oklch(63.1% 0.066 285.4)

  7. Step 600

    600

    #6F6E9B

    oklch(55.7% 0.069 284.9)

  8. Step 700

    700

    #5C5C85

    oklch(49.2% 0.065 283.7)

  9. Step 800

    800

    #4C4B6C

    oklch(42.8% 0.054 285.2)

  10. Step 900

    900

    #3F3F57

    oklch(37.8% 0.041 284.3)

  11. Step 950

    950 (this color)

    #2F2F3E

    oklch(31.2% 0.027 284.7)

Export this scale for Tailwind in the Tailwind colors tool

#2F2F3E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2B313F0.009
Deuteranopia (no green cones)#2B303E0.007
Tritanopia (no blue cones)#2C32340.024
Achromatopsia (no color)#3030300.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2F2F3E

    #2F2F3E

    oklch(31.2% 0.027 284.7)

  • #333222

    #333222

    oklch(31.3% 0.027 104.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2F2F3E

    #2F2F3E

    oklch(31.2% 0.027 284.7)

  • #28323E

    #28323E

    oklch(31.3% 0.026 253.2)

  • #362D3A

    #362D3A

    oklch(31.2% 0.026 315.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2F2F3E

    #2F2F3E

    oklch(31.2% 0.027 284.7)

  • #392F22

    #392F22

    oklch(31.2% 0.026 73.9)

  • #2B3426

    #2B3426

    oklch(31.2% 0.027 134.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2F2F3E

    #2F2F3E

    oklch(31.2% 0.027 284.7)

  • #3D2D26

    #3D2D26

    oklch(31.3% 0.027 44.8)

  • #24352D

    #24352D

    oklch(31.1% 0.027 164.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2F2F3E

    #2F2F3E

    oklch(31.2% 0.027 284.7)

  • #3D2B2C

    #3D2B2C

    oklch(31.1% 0.027 15)

  • #333222

    #333222

    oklch(31.3% 0.027 104.8)

  • #203535

    #203535

    oklch(31.1% 0.027 195.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2F2F3E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2F2F3E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.