#2F2F3D

Closest named color: Gunmetal (#293241). oklch(31.1% 0.025 284.9), rgb(47, 47, 61).

Aa

White text reads best on this color (13.16:1).

About this color

#2F2F3D is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.013 away. White text reads best on it, at 13.16:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.59:1
White text13.16:1

Values

HEX#2F2F3D
RGBrgb(47, 47, 61)
HSLhsl(240, 13%, 21%)
OKLCHoklch(31.1% 0.025 284.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2F2F3D 13.16:1 AAA Lc -102.7 Preferred for body text
Black text on #2F2F3D 1.59:1 Fails Lc 0.0 Not readable
#2F2F3D text on white 13.16:1 AAA Lc 99.5 Preferred for body text
#2F2F3D text on black 1.59:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F8

    oklch(97.1% 0.004 286.3)

  2. Step 100

    100

    #E9E9EF

    oklch(93.6% 0.008 286.2)

  3. Step 200

    200

    #D8D8E4

    oklch(88.6% 0.016 286.1)

  4. Step 300

    300

    #BEBED4

    oklch(80.8% 0.031 285.7)

  5. Step 400

    400

    #9D9DBE

    oklch(70.7% 0.048 285.1)

  6. Step 500

    500

    #8585AD

    oklch(63.1% 0.06 284.6)

  7. Step 600

    600

    #6F6E99

    oklch(55.6% 0.066 285.1)

  8. Step 700

    700

    #5D5C82

    oklch(49.1% 0.06 285.2)

  9. Step 800

    800

    #4C4B6A

    oklch(42.7% 0.051 285.5)

  10. Step 900

    900

    #3F3F56

    oklch(37.7% 0.039 284.4)

  11. Step 950

    950 (this color)

    #2F2F3D

    oklch(31.1% 0.025 284.9)

Export this scale for Tailwind in the Tailwind colors tool

#2F2F3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C313E0.008
Deuteranopia (no green cones)#2B303D0.007
Tritanopia (no blue cones)#2C31340.021
Achromatopsia (no color)#3030300.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2F2F3D

    #2F2F3D

    oklch(31.1% 0.025 284.9)

  • #323123

    #323123

    oklch(31% 0.024 104.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2F2F3D

    #2F2F3D

    oklch(31.1% 0.025 284.9)

  • #28313D

    #28313D

    oklch(31% 0.025 255.7)

  • #352D39

    #352D39

    oklch(31.1% 0.024 314.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2F2F3D

    #2F2F3D

    oklch(31.1% 0.025 284.9)

  • #382F23

    #382F23

    oklch(31.1% 0.024 74.7)

  • #2B3427

    #2B3427

    oklch(31.2% 0.026 136.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2F2F3D

    #2F2F3D

    oklch(31.1% 0.025 284.9)

  • #3C2D26

    #3C2D26

    oklch(31.2% 0.025 46.3)

  • #25352D

    #25352D

    oklch(31.2% 0.026 162.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2F2F3D

    #2F2F3D

    oklch(31.1% 0.025 284.9)

  • #3C2C2D

    #3C2C2D

    oklch(31.2% 0.024 14.3)

  • #323123

    #323123

    oklch(31% 0.024 104.3)

  • #213534

    #213534

    oklch(31.2% 0.026 192)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2F2F3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2F2F3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.