#2E323E

Closest named color: Gunmetal (#293241). oklch(31.8% 0.022 270.6), rgb(46, 50, 62).

Aa

White text reads best on this color (12.78:1).

About this color

#2E323E is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.009 away. White text reads best on it, at 12.78:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.64:1
White text12.78:1

Values

HEX#2E323E
RGBrgb(46, 50, 62)
HSLhsl(225, 15%, 21%)
OKLCHoklch(31.8% 0.022 270.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2E323E 12.78:1 AAA Lc -102.2 Preferred for body text
Black text on #2E323E 1.64:1 Fails Lc 0.0 Not readable
#2E323E text on white 12.78:1 AAA Lc 98.9 Preferred for body text
#2E323E text on black 1.64:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E8EAEF

    oklch(93.7% 0.007 268.5)

  3. Step 200

    200

    #D5D9E3

    oklch(88.5% 0.014 268.5)

  4. Step 300

    300

    #BAC0D2

    oklch(80.9% 0.026 271.1)

  5. Step 400

    400

    #96A0BC

    oklch(70.7% 0.043 269.8)

  6. Step 500

    500

    #7D88AB

    oklch(63.1% 0.054 271.2)

  7. Step 600

    600

    #667296

    oklch(55.6% 0.058 270.2)

  8. Step 700

    700

    #555F80

    oklch(49% 0.055 271.3)

  9. Step 800

    800

    #464E68

    oklch(42.8% 0.045 271.2)

  10. Step 900

    900

    #3A4155

    oklch(37.7% 0.036 269.6)

  11. Step 950

    950 (this color)

    #2E323E

    oklch(31.8% 0.022 270.6)

Export this scale for Tailwind in the Tailwind colors tool

#2E323E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E333F0.003
Deuteranopia (no green cones)#2D323E0.002
Tritanopia (no blue cones)#2A34360.019
Achromatopsia (no color)#3232320.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2E323E

    #2E323E

    oklch(31.8% 0.022 270.6)

  • #373226

    #373226

    oklch(31.9% 0.022 88.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2E323E

    #2E323E

    oklch(31.8% 0.022 270.6)

  • #28343D

    #28343D

    oklch(31.8% 0.023 240.8)

  • #34303C

    #34303C

    oklch(31.8% 0.022 300.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2E323E

    #2E323E

    oklch(31.8% 0.022 270.6)

  • #3B3027

    #3B3027

    oklch(31.8% 0.022 61.2)

  • #313428

    #313428

    oklch(31.8% 0.021 119)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2E323E

    #2E323E

    oklch(31.8% 0.022 270.6)

  • #3D2E2C

    #3D2E2C

    oklch(31.8% 0.022 27.2)

  • #2A362D

    #2A362D

    oklch(31.9% 0.023 152.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2E323E

    #2E323E

    oklch(31.8% 0.022 270.6)

  • #3C2E32

    #3C2E32

    oklch(31.8% 0.021 359.4)

  • #373226

    #373226

    oklch(31.9% 0.022 88.1)

  • #263633

    #263633

    oklch(31.8% 0.022 182)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2E323E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2E323E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.