#2E313A

Closest named color: Gunmetal (#293241). oklch(31.4% 0.017 270.8), rgb(46, 49, 58).

Aa

White text reads best on this color (12.99:1).

About this color

#2E313A is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.017. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.014 away. White text reads best on it, at 12.99:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.017)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.61:1
White text12.99:1

Values

HEX#2E313A
RGBrgb(46, 49, 58)
HSLhsl(225, 12%, 20%)
OKLCHoklch(31.4% 0.017 270.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2E313A 12.99:1 AAA Lc -102.5 Preferred for body text
Black text on #2E313A 1.61:1 Fails Lc 0.0 Not readable
#2E313A text on white 12.99:1 AAA Lc 99.2 Preferred for body text
#2E313A text on black 1.61:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F7

    oklch(97.1% 0.003 286.4)

  2. Step 100

    100

    #E8EAEE

    oklch(93.7% 0.006 264.5)

  3. Step 200

    200

    #D6D9E1

    oklch(88.5% 0.011 269.5)

  4. Step 300

    300

    #BCC0CE

    oklch(80.9% 0.02 273.2)

  5. Step 400

    400

    #99A0B5

    oklch(70.7% 0.032 270.9)

  6. Step 500

    500

    #8089A3

    oklch(63.2% 0.041 270.2)

  7. Step 600

    600

    #69728E

    oklch(55.5% 0.045 271)

  8. Step 700

    700

    #586078

    oklch(49.1% 0.04 270.5)

  9. Step 800

    800

    #484E62

    oklch(42.6% 0.034 271.8)

  10. Step 900

    900

    #3C4150

    oklch(37.7% 0.027 270.6)

  11. Step 950

    950 (this color)

    #2E313A

    oklch(31.4% 0.017 270.8)

Export this scale for Tailwind in the Tailwind colors tool

#2E313A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E323A0.003
Deuteranopia (no green cones)#2E313A0.000
Tritanopia (no blue cones)#2B33340.016
Achromatopsia (no color)#3131310.017

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2E313A

    #2E313A

    oklch(31.4% 0.017 270.8)

  • #343128

    #343128

    oklch(31.3% 0.016 91.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2E313A

    #2E313A

    oklch(31.4% 0.017 270.8)

  • #2A3339

    #2A3339

    oklch(31.5% 0.016 237.2)

  • #332F39

    #332F39

    oklch(31.3% 0.018 303.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2E313A

    #2E313A

    oklch(31.4% 0.017 270.8)

  • #382F29

    #382F29

    oklch(31.3% 0.017 55.7)

  • #303329

    #303329

    oklch(31.5% 0.018 121)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2E313A

    #2E313A

    oklch(31.4% 0.017 270.8)

  • #392E2C

    #392E2C

    oklch(31.3% 0.017 30.1)

  • #2B342D

    #2B342D

    oklch(31.4% 0.017 151.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2E313A

    #2E313A

    oklch(31.4% 0.017 270.8)

  • #392E31

    #392E31

    oklch(31.4% 0.017 359.9)

  • #343128

    #343128

    oklch(31.3% 0.016 91.8)

  • #283432

    #283432

    oklch(31.3% 0.017 184)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2E313A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2E313A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.