#2E2F3E

Closest named color: Gunmetal (#293241). oklch(31.1% 0.027 281.7), rgb(46, 47, 62).

Aa

White text reads best on this color (13.18:1).

About this color

#2E2F3E is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.012 away. White text reads best on it, at 13.18:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.59:1
White text13.18:1

Values

HEX#2E2F3E
RGBrgb(46, 47, 62)
HSLhsl(236, 15%, 21%)
OKLCHoklch(31.1% 0.027 281.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2E2F3E 13.18:1 AAA Lc -102.7 Preferred for body text
Black text on #2E2F3E 1.59:1 Fails Lc 0.0 Not readable
#2E2F3E text on white 13.18:1 AAA Lc 99.5 Preferred for body text
#2E2F3E text on black 1.59:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F8

    oklch(97.1% 0.004 286.3)

  2. Step 100

    100

    #E9E9F0

    oklch(93.6% 0.009 286.2)

  3. Step 200

    200

    #D7D8E5

    oklch(88.5% 0.018 282.5)

  4. Step 300

    300

    #BDBFD5

    oklch(81% 0.031 281.6)

  5. Step 400

    400

    #9B9DC0

    oklch(70.6% 0.051 282.4)

  6. Step 500

    500

    #8385B0

    oklch(63.1% 0.064 282.3)

  7. Step 600

    600

    #6C6E9C

    oklch(55.5% 0.071 281.9)

  8. Step 700

    700

    #5A5C85

    oklch(49% 0.065 281.5)

  9. Step 800

    800

    #4A4B6C

    oklch(42.6% 0.054 282.5)

  10. Step 900

    900

    #3E3F58

    oklch(37.8% 0.043 282.4)

  11. Step 950

    950 (this color)

    #2E2F3E

    oklch(31.1% 0.027 281.7)

Export this scale for Tailwind in the Tailwind colors tool

#2E2F3E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2B313F0.008
Deuteranopia (no green cones)#2A303E0.007
Tritanopia (no blue cones)#2A32340.025
Achromatopsia (no color)#3030300.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2E2F3E

    #2E2F3E

    oklch(31.1% 0.027 281.7)

  • #333121

    #333121

    oklch(31% 0.027 101.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2E2F3E

    #2E2F3E

    oklch(31.1% 0.027 281.7)

  • #27323E

    #27323E

    oklch(31.2% 0.026 250.9)

  • #352D3B

    #352D3B

    oklch(31.2% 0.027 310.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2E2F3E

    #2E2F3E

    oklch(31.1% 0.027 281.7)

  • #392E21

    #392E21

    oklch(30.9% 0.027 71.2)

  • #2C3325

    #2C3325

    oklch(31% 0.026 129.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2E2F3E

    #2E2F3E

    oklch(31.1% 0.027 281.7)

  • #3D2C26

    #3D2C26

    oklch(31.1% 0.028 40.3)

  • #24352C

    #24352C

    oklch(31.1% 0.028 161.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2E2F3E

    #2E2F3E

    oklch(31.1% 0.027 281.7)

  • #3D2B2D

    #3D2B2D

    oklch(31.1% 0.027 11.3)

  • #333121

    #333121

    oklch(31% 0.027 101.8)

  • #203534

    #203534

    oklch(31.1% 0.027 192.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2E2F3E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2E2F3E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.