#2D461F

Closest named color: Dark Olive (#373E02). oklch(36.3% 0.07 135.4), rgb(45, 70, 31).

Aa

White text reads best on this color (10.46:1).

About this color

#2D461F is a dark, muted green. In OKLCH its lightness is 36%, its chroma 0.070 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Dark Olive (#373E02), ΔE 0.031 away. White text reads best on it, at 10.46:1.

Hue familyGreens
Lightnessdark (36%)
Chromamuted (0.070)
Temperaturein between
Nearest nameDark Olive (#373E02)
Black text2.00:1
White text10.46:1

Values

HEX#2D461F
RGBrgb(45, 70, 31)
HSLhsl(98, 39%, 20%)
OKLCHoklch(36.3% 0.07 135.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D461F 10.46:1 AAA Lc -98.2 Preferred for body text
Black text on #2D461F 2.00:1 Fails Lc 9.7 Not readable
#2D461F text on white 10.46:1 AAA Lc 94.2 Preferred for body text
#2D461F text on black 2.00:1 Fails Lc -8.4 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F3F7F2

    oklch(97.2% 0.008 139.4)

  2. Step 100

    100

    #E5ECE2

    oklch(93.5% 0.015 136.1)

  3. Step 200

    200

    #D1DECB

    oklch(88.6% 0.029 135.6)

  4. Step 300

    300

    #B2C9A7

    oklch(80.9% 0.053 135.5)

  5. Step 400

    400

    #8AAD78

    oklch(70.8% 0.084 135.3)

  6. Step 500

    500

    #6C9855

    oklch(63.1% 0.106 135.6)

  7. Step 600

    600

    #548239

    oklch(55.6% 0.115 135.3)

  8. Step 700

    700

    #446E2B

    oklch(49.1% 0.108 135.4)

  9. Step 800

    800

    #385A25

    oklch(42.8% 0.09 135.6)

  10. Step 900

    900 (this color)

    #2D461F

    oklch(36.3% 0.07 135.4)

  11. Step 950

    950

    #1D2B15

    oklch(27% 0.043 134.9)

Export this scale for Tailwind in the Tailwind colors tool

#2D461F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#48411C0.043
Deuteranopia (no green cones)#453F210.043
Tritanopia (no blue cones)#2D443D0.049
Achromatopsia (no color)#3F3F3F0.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D461F

    #2D461F

    oklch(36.3% 0.07 135.4)

  • #4C3257

    #4C3257

    oklch(36.4% 0.07 315.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D461F

    #2D461F

    oklch(36.3% 0.07 135.4)

  • #43400B

    #43400B

    oklch(36.4% 0.07 106.1)

  • #0C4935

    #0C4935

    oklch(36.2% 0.069 165.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D461F

    #2D461F

    oklch(36.3% 0.07 135.4)

  • #3B3861

    #3B3861

    oklch(36.4% 0.07 285.7)

  • #582E46

    #582E46

    oklch(36.4% 0.07 345.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D461F

    #2D461F

    oklch(36.3% 0.07 135.4)

  • #243F62

    #243F62

    oklch(36.4% 0.069 255.5)

  • #5D2D32

    #5D2D32

    oklch(36.3% 0.07 14.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D461F

    #2D461F

    oklch(36.3% 0.07 135.4)

  • #004559

    #004559

    oklch(36.3% 0.069 225)

  • #4C3257

    #4C3257

    oklch(36.4% 0.07 315.4)

  • #5C311D

    #5C311D

    oklch(36.4% 0.07 44.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D461F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D461F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.