#2D3D51

Closest named color: Dark Blue Grey (#1F3B4D). oklch(35.5% 0.041 254.3), rgb(45, 61, 81).

Aa

White text reads best on this color (11.06:1).

About this color

#2D3D51 is a dark, muted blue. In OKLCH its lightness is 36%, its chroma 0.041 and its hue 254°. Its hue sits on the cool side of the wheel. The nearest named color is Dark Blue Grey (#1F3B4D), ΔE 0.021 away. White text reads best on it, at 11.06:1.

Hue familyBlues
Lightnessdark (36%)
Chromamuted (0.041)
Temperaturecool
Nearest nameDark Blue Grey (#1F3B4D)
Black text1.89:1
White text11.06:1

Values

HEX#2D3D51
RGBrgb(45, 61, 81)
HSLhsl(213, 29%, 25%)
OKLCHoklch(35.5% 0.041 254.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D3D51 11.06:1 AAA Lc -99.4 Preferred for body text
Black text on #2D3D51 1.89:1 Fails Lc 8.3 Not readable
#2D3D51 text on white 11.06:1 AAA Lc 95.6 Preferred for body text
#2D3D51 text on black 1.89:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F4F6F8

    oklch(97.2% 0.003 247.9)

  2. Step 100

    100

    #E6EAF0

    oklch(93.6% 0.009 258.3)

  3. Step 200

    200

    #D2DAE4

    oklch(88.5% 0.016 253.9)

  4. Step 300

    300

    #B4C2D5

    oklch(80.9% 0.031 256)

  5. Step 400

    400

    #8CA3BF

    oklch(70.7% 0.049 253.5)

  6. Step 500

    500

    #708CAF

    oklch(63.2% 0.062 254.3)

  7. Step 600

    600

    #58759B

    oklch(55.5% 0.068 255.4)

  8. Step 700

    700

    #486384

    oklch(49.2% 0.062 253.9)

  9. Step 800

    800

    #3B506B

    oklch(42.6% 0.052 255)

  10. Step 900

    900 (this color)

    #2D3D51

    oklch(35.5% 0.041 254.3)

  11. Step 950

    950

    #1E2733

    oklch(27% 0.026 255.7)

Export this scale for Tailwind in the Tailwind colors tool

#2D3D51 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#363E520.014
Deuteranopia (no green cones)#313A510.011
Tritanopia (no blue cones)#2041440.035
Achromatopsia (no color)#3C3C3C0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D3D51

    #2D3D51

    oklch(35.5% 0.041 254.3)

  • #493923

    #493923

    oklch(35.6% 0.041 74.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D3D51

    #2D3D51

    oklch(35.5% 0.041 254.3)

  • #23414C

    #23414C

    oklch(35.7% 0.041 223.7)

  • #393951

    #393951

    oklch(35.5% 0.041 284.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D3D51

    #2D3D51

    oklch(35.5% 0.041 254.3)

  • #4E352A

    #4E352A

    oklch(35.5% 0.041 44.7)

  • #3F3D23

    #3F3D23

    oklch(35.5% 0.041 104.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D3D51

    #2D3D51

    oklch(35.5% 0.041 254.3)

  • #4F3335

    #4F3335

    oklch(35.5% 0.041 14.6)

  • #33412B

    #33412B

    oklch(35.6% 0.041 134.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D3D51

    #2D3D51

    oklch(35.5% 0.041 254.3)

  • #4B3341

    #4B3341

    oklch(35.4% 0.041 343.5)

  • #493923

    #493923

    oklch(35.6% 0.041 74.7)

  • #274336

    #274336

    oklch(35.6% 0.041 163.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D3D51, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D3D51 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.