#2D3441

Closest named color: Gunmetal (#293241). oklch(32.4% 0.025 262.7), rgb(45, 52, 65).

Aa

White text reads best on this color (12.50:1).

About this color

#2D3441 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.010 away. White text reads best on it, at 12.50:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.67:1
White text12.50:1

Values

HEX#2D3441
RGBrgb(45, 52, 65)
HSLhsl(219, 18%, 22%)
OKLCHoklch(32.4% 0.025 262.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D3441 12.50:1 AAA Lc -101.8 Preferred for body text
Black text on #2D3441 1.67:1 Fails Lc 0.0 Not readable
#2D3441 text on white 12.50:1 AAA Lc 98.4 Preferred for body text
#2D3441 text on black 1.67:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F4F5F7

    oklch(97% 0.003 264.5)

  2. Step 100

    100

    #E8EAEE

    oklch(93.7% 0.006 264.5)

  3. Step 200

    200

    #D5D9E0

    oklch(88.4% 0.011 261.8)

  4. Step 300

    300

    #BAC1CD

    oklch(80.9% 0.019 261.3)

  5. Step 400

    400

    #97A1B4

    oklch(70.7% 0.03 263.4)

  6. Step 500

    500

    #7D8AA1

    oklch(63.1% 0.038 261.9)

  7. Step 600

    600

    #66748C

    oklch(55.6% 0.041 261.2)

  8. Step 700

    700

    #556177

    oklch(49.1% 0.038 262.5)

  9. Step 800

    800

    #464F61

    oklch(42.7% 0.032 264.1)

  10. Step 900

    900 (this color)

    #2D3441

    oklch(32.4% 0.025 262.7)

  11. Step 950

    950

    #22272E

    oklch(27.1% 0.015 256.8)

Export this scale for Tailwind in the Tailwind colors tool

#2D3441 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3035420.006
Deuteranopia (no green cones)#2E33410.004
Tritanopia (no blue cones)#2837380.023
Achromatopsia (no color)#3434340.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D3441

    #2D3441

    oklch(32.4% 0.025 262.7)

  • #3A3325

    #3A3325

    oklch(32.4% 0.025 84.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D3441

    #2D3441

    oklch(32.4% 0.025 262.7)

  • #27363F

    #27363F

    oklch(32.3% 0.025 234.9)

  • #343240

    #343240

    oklch(32.5% 0.025 291.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D3441

    #2D3441

    oklch(32.4% 0.025 262.7)

  • #3E3028

    #3E3028

    oklch(32.2% 0.025 51.3)

  • #343526

    #343526

    oklch(32.3% 0.025 110.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D3441

    #2D3441

    oklch(32.4% 0.025 262.7)

  • #402F2E

    #402F2E

    oklch(32.4% 0.025 22.4)

  • #2C372C

    #2C372C

    oklch(32.3% 0.024 145)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D3441

    #2D3441

    oklch(32.4% 0.025 262.7)

  • #3E2F35

    #3E2F35

    oklch(32.4% 0.024 352.6)

  • #3A3325

    #3A3325

    oklch(32.4% 0.025 84.4)

  • #273832

    #273832

    oklch(32.4% 0.025 170.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D3441, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D3441 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.