#2D3342

Closest named color: Gunmetal (#293241). oklch(32.2% 0.028 267.8), rgb(45, 51, 66).

Aa

White text reads best on this color (12.62:1).

About this color

#2D3342 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.008 away. White text reads best on it, at 12.62:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.66:1
White text12.62:1

Values

HEX#2D3342
RGBrgb(45, 51, 66)
HSLhsl(223, 19%, 22%)
OKLCHoklch(32.2% 0.028 267.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D3342 12.62:1 AAA Lc -102.0 Preferred for body text
Black text on #2D3342 1.66:1 Fails Lc 0.0 Not readable
#2D3342 text on white 12.62:1 AAA Lc 98.6 Preferred for body text
#2D3342 text on black 1.66:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E7EAF0

    oklch(93.6% 0.009 264.5)

  3. Step 200

    200

    #D4D9E6

    oklch(88.5% 0.019 269.1)

  4. Step 300

    300

    #B7C0D7

    oklch(80.8% 0.034 268.6)

  5. Step 400

    400

    #92A0C3

    oklch(70.7% 0.054 267.9)

  6. Step 500

    500

    #7788B3

    oklch(63% 0.068 267.7)

  7. Step 600

    600

    #60729F

    oklch(55.6% 0.074 267.2)

  8. Step 700

    700

    #505F88

    oklch(49% 0.069 268.4)

  9. Step 800

    800

    #414E6F

    oklch(42.7% 0.058 267.4)

  10. Step 900

    900

    #37415A

    oklch(37.7% 0.045 267.4)

  11. Step 950

    950 (this color)

    #2D3342

    oklch(32.2% 0.028 267.8)

Export this scale for Tailwind in the Tailwind colors tool

#2D3342 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E34430.004
Deuteranopia (no green cones)#2C32420.004
Tritanopia (no blue cones)#2736380.026
Achromatopsia (no color)#3333330.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D3342

    #2D3342

    oklch(32.2% 0.028 267.8)

  • #393323

    #393323

    oklch(32.3% 0.028 89.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D3342

    #2D3342

    oklch(32.2% 0.028 267.8)

  • #263640

    #263640

    oklch(32.3% 0.028 236.2)

  • #353040

    #353040

    oklch(32.1% 0.029 299.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D3342

    #2D3342

    oklch(32.2% 0.028 267.8)

  • #3E3025

    #3E3025

    oklch(32.2% 0.028 59.7)

  • #323525

    #323525

    oklch(32.1% 0.027 116.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D3342

    #2D3342

    oklch(32.2% 0.028 267.8)

  • #412E2B

    #412E2B

    oklch(32.2% 0.029 28.9)

  • #2A372B

    #2A372B

    oklch(32.1% 0.027 146.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D3342

    #2D3342

    oklch(32.2% 0.028 267.8)

  • #3F2D33

    #3F2D33

    oklch(32% 0.028 357)

  • #393323

    #393323

    oklch(32.3% 0.028 89.9)

  • #233833

    #233833

    oklch(32.1% 0.028 177.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D3342, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D3342 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.