#2D323F

Closest named color: Gunmetal (#293241). oklch(31.8% 0.024 268.5), rgb(45, 50, 63).

Aa

White text reads best on this color (12.80:1).

About this color

#2D323F is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.007 away. White text reads best on it, at 12.80:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.63:1
White text12.80:1

Values

HEX#2D323F
RGBrgb(45, 50, 63)
HSLhsl(223, 17%, 21%)
OKLCHoklch(31.8% 0.024 268.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D323F 12.80:1 AAA Lc -102.2 Preferred for body text
Black text on #2D323F 1.63:1 Fails Lc 0.0 Not readable
#2D323F text on white 12.80:1 AAA Lc 98.9 Preferred for body text
#2D323F text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E7EAF0

    oklch(93.6% 0.009 264.5)

  3. Step 200

    200

    #D5D9E4

    oklch(88.5% 0.016 270)

  4. Step 300

    300

    #B9C0D4

    oklch(80.9% 0.029 270.3)

  5. Step 400

    400

    #94A0BE

    oklch(70.7% 0.046 268)

  6. Step 500

    500

    #7A89AE

    oklch(63.2% 0.059 267.5)

  7. Step 600

    600

    #637299

    oklch(55.5% 0.064 268)

  8. Step 700

    700

    #526083

    oklch(49.2% 0.059 267.4)

  9. Step 800

    800

    #444E6A

    oklch(42.7% 0.048 269.1)

  10. Step 900

    900

    #394156

    oklch(37.7% 0.038 268.4)

  11. Step 950

    950 (this color)

    #2D323F

    oklch(31.8% 0.024 268.5)

Export this scale for Tailwind in the Tailwind colors tool

#2D323F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E33400.004
Deuteranopia (no green cones)#2D313F0.003
Tritanopia (no blue cones)#2835360.024
Achromatopsia (no color)#3232320.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D323F

    #2D323F

    oklch(31.8% 0.024 268.5)

  • #373224

    #373224

    oklch(31.8% 0.025 90.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D323F

    #2D323F

    oklch(31.8% 0.024 268.5)

  • #27343D

    #27343D

    oklch(31.7% 0.024 238.7)

  • #34303D

    #34303D

    oklch(31.9% 0.023 299.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D323F

    #2D323F

    oklch(31.8% 0.024 268.5)

  • #3C2F26

    #3C2F26

    oklch(31.7% 0.025 56.4)

  • #313426

    #313426

    oklch(31.8% 0.024 117.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D323F

    #2D323F

    oklch(31.8% 0.024 268.5)

  • #3E2E2B

    #3E2E2B

    oklch(31.8% 0.024 30.6)

  • #2A362B

    #2A362B

    oklch(31.8% 0.025 147.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D323F

    #2D323F

    oklch(31.8% 0.024 268.5)

  • #3D2D32

    #3D2D32

    oklch(31.7% 0.025 358)

  • #373224

    #373224

    oklch(31.8% 0.025 90.7)

  • #253632

    #253632

    oklch(31.7% 0.023 178.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D323F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D323F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.