#2D313C

Closest named color: Gunmetal (#293241). oklch(31.4% 0.021 269.5), rgb(45, 49, 60).

Aa

White text reads best on this color (12.99:1).

About this color

#2D313C is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.010 away. White text reads best on it, at 12.99:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.61:1
White text12.99:1

Values

HEX#2D313C
RGBrgb(45, 49, 60)
HSLhsl(224, 14%, 21%)
OKLCHoklch(31.4% 0.021 269.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D313C 12.99:1 AAA Lc -102.5 Preferred for body text
Black text on #2D313C 1.61:1 Fails Lc 0.0 Not readable
#2D313C text on white 12.99:1 AAA Lc 99.2 Preferred for body text
#2D313C text on black 1.61:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E8EAEF

    oklch(93.7% 0.007 268.5)

  3. Step 200

    200

    #D5D9E2

    oklch(88.5% 0.013 266.7)

  4. Step 300

    300

    #BAC0D1

    oklch(80.8% 0.025 270.3)

  5. Step 400

    400

    #97A0BA

    oklch(70.7% 0.039 270.3)

  6. Step 500

    500

    #7D89A8

    oklch(63.2% 0.049 268.4)

  7. Step 600

    600

    #667294

    oklch(55.5% 0.055 269.5)

  8. Step 700

    700

    #55607E

    oklch(49.2% 0.05 268.9)

  9. Step 800

    800

    #464E66

    oklch(42.7% 0.041 270.3)

  10. Step 900

    900

    #3B4153

    oklch(37.7% 0.032 270.4)

  11. Step 950

    950 (this color)

    #2D313C

    oklch(31.4% 0.021 269.5)

Export this scale for Tailwind in the Tailwind colors tool

#2D313C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E323D0.004
Deuteranopia (no green cones)#2D313C0.000
Tritanopia (no blue cones)#2933350.018
Achromatopsia (no color)#3131310.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D313C

    #2D313C

    oklch(31.4% 0.021 269.5)

  • #353125

    #353125

    oklch(31.4% 0.021 91.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D313C

    #2D313C

    oklch(31.4% 0.021 269.5)

  • #28333B

    #28333B

    oklch(31.4% 0.021 239.9)

  • #332F3A

    #332F3A

    oklch(31.4% 0.02 301.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D313C

    #2D313C

    oklch(31.4% 0.021 269.5)

  • #392F27

    #392F27

    oklch(31.4% 0.02 60.6)

  • #303327

    #303327

    oklch(31.4% 0.021 119)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D313C

    #2D313C

    oklch(31.4% 0.021 269.5)

  • #3B2E2B

    #3B2E2B

    oklch(31.5% 0.02 33.2)

  • #2A342C

    #2A342C

    oklch(31.3% 0.02 151)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D313C

    #2D313C

    oklch(31.4% 0.021 269.5)

  • #3A2D31

    #3A2D31

    oklch(31.3% 0.02 358)

  • #353125

    #353125

    oklch(31.4% 0.021 91.8)

  • #263531

    #263531

    oklch(31.4% 0.021 176.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D313C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D313C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.