#2D313B

Closest named color: Gunmetal (#293241). oklch(31.3% 0.019 268.1), rgb(45, 49, 59).

Aa

White text reads best on this color (13.01:1).

About this color

#2D313B is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.012 away. White text reads best on it, at 13.01:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.61:1
White text13.01:1

Values

HEX#2D313B
RGBrgb(45, 49, 59)
HSLhsl(223, 13%, 20%)
OKLCHoklch(31.3% 0.019 268.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D313B 13.01:1 AAA Lc -102.5 Preferred for body text
Black text on #2D313B 1.61:1 Fails Lc 0.0 Not readable
#2D313B text on white 13.01:1 AAA Lc 99.3 Preferred for body text
#2D313B text on black 1.61:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F7

    oklch(97% 0.003 264.5)

  2. Step 100

    100

    #E8EAEE

    oklch(93.7% 0.006 264.5)

  3. Step 200

    200

    #D5D9E2

    oklch(88.5% 0.013 266.7)

  4. Step 300

    300

    #BAC0D0

    oklch(80.8% 0.023 269.4)

  5. Step 400

    400

    #97A0B8

    oklch(70.7% 0.037 269.2)

  6. Step 500

    500

    #7E89A6

    oklch(63.1% 0.046 268.8)

  7. Step 600

    600

    #677391

    oklch(55.7% 0.049 267.8)

  8. Step 700

    700

    #55607B

    oklch(49% 0.046 267.4)

  9. Step 800

    800

    #464E64

    oklch(42.6% 0.038 269.2)

  10. Step 900

    900

    #3B4152

    oklch(37.7% 0.03 269.7)

  11. Step 950

    950 (this color)

    #2D313B

    oklch(31.3% 0.019 268.1)

Export this scale for Tailwind in the Tailwind colors tool

#2D313B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E323B0.004
Deuteranopia (no green cones)#2D303B0.003
Tritanopia (no blue cones)#2A33340.017
Achromatopsia (no color)#3131310.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D313B

    #2D313B

    oklch(31.3% 0.019 268.1)

  • #353126

    #353126

    oklch(31.4% 0.02 90.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D313B

    #2D313B

    oklch(31.3% 0.019 268.1)

  • #28333A

    #28333A

    oklch(31.4% 0.019 236.2)

  • #322F3A

    #322F3A

    oklch(31.3% 0.02 297.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D313B

    #2D313B

    oklch(31.3% 0.019 268.1)

  • #392F28

    #392F28

    oklch(31.4% 0.019 56.9)

  • #303328

    #303328

    oklch(31.4% 0.019 119.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D313B

    #2D313B

    oklch(31.3% 0.019 268.1)

  • #3A2E2C

    #3A2E2C

    oklch(31.4% 0.018 29.2)

  • #2B342C

    #2B342C

    oklch(31.4% 0.019 148.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D313B

    #2D313B

    oklch(31.3% 0.019 268.1)

  • #392D31

    #392D31

    oklch(31.2% 0.019 356.3)

  • #353126

    #353126

    oklch(31.4% 0.02 90.4)

  • #273431

    #273431

    oklch(31.2% 0.018 179.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D313B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D313B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.