#2D303D

Closest named color: Gunmetal (#293241). oklch(31.2% 0.024 274.8), rgb(45, 48, 61).

Aa

White text reads best on this color (13.11:1).

About this color

#2D303D is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.010 away. White text reads best on it, at 13.11:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.60:1
White text13.11:1

Values

HEX#2D303D
RGBrgb(45, 48, 61)
HSLhsl(229, 15%, 21%)
OKLCHoklch(31.2% 0.024 274.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2D303D 13.11:1 AAA Lc -102.6 Preferred for body text
Black text on #2D303D 1.60:1 Fails Lc 0.0 Not readable
#2D303D text on white 13.11:1 AAA Lc 99.4 Preferred for body text
#2D303D text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E8E9EF

    oklch(93.5% 0.008 278.6)

  3. Step 200

    200

    #D6D9E4

    oklch(88.6% 0.015 273.8)

  4. Step 300

    300

    #BBC0D3

    oklch(81% 0.027 274)

  5. Step 400

    400

    #989FBD

    oklch(70.7% 0.045 274.9)

  6. Step 500

    500

    #7F87AD

    oklch(63.1% 0.058 275.4)

  7. Step 600

    600

    #687198

    oklch(55.6% 0.062 274.2)

  8. Step 700

    700

    #575E82

    oklch(49.1% 0.058 275.5)

  9. Step 800

    800

    #474D6A

    oklch(42.7% 0.049 275.1)

  10. Step 900

    900

    #3B4056

    oklch(37.6% 0.038 274.5)

  11. Step 950

    950 (this color)

    #2D303D

    oklch(31.2% 0.024 274.8)

Export this scale for Tailwind in the Tailwind colors tool

#2D303D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C313E0.003
Deuteranopia (no green cones)#2B303D0.003
Tritanopia (no blue cones)#2932340.021
Achromatopsia (no color)#3030300.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2D303D

    #2D303D

    oklch(31.2% 0.024 274.8)

  • #343123

    #343123

    oklch(31.2% 0.024 97.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2D303D

    #2D303D

    oklch(31.2% 0.024 274.8)

  • #27323C

    #27323C

    oklch(31.1% 0.023 246.1)

  • #332E3B

    #332E3B

    oklch(31.2% 0.024 302.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2D303D

    #2D303D

    oklch(31.2% 0.024 274.8)

  • #392E24

    #392E24

    oklch(31% 0.024 64.1)

  • #2E3326

    #2E3326

    oklch(31.2% 0.023 124.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2D303D

    #2D303D

    oklch(31.2% 0.024 274.8)

  • #3C2D29

    #3C2D29

    oklch(31.3% 0.023 35.4)

  • #27342B

    #27342B

    oklch(31% 0.024 154.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2D303D

    #2D303D

    oklch(31.2% 0.024 274.8)

  • #3C2C2F

    #3C2C2F

    oklch(31.3% 0.024 6)

  • #343123

    #343123

    oklch(31.2% 0.024 97.4)

  • #233532

    #233532

    oklch(31.2% 0.024 183.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2D303D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2D303D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.