#2C363F

Closest named color: Gunmetal (#293241). oklch(32.7% 0.021 245.7), rgb(44, 54, 63).

Aa

White text reads best on this color (12.30:1).

About this color

#2C363F is a dark close to neutral grey. In OKLCH its lightness is 33%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.016 away. White text reads best on it, at 12.30:1.

Hue familyNeutrals
Lightnessdark (33%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.70:1
White text12.30:1

Values

HEX#2C363F
RGBrgb(44, 54, 63)
HSLhsl(208, 18%, 21%)
OKLCHoklch(32.7% 0.021 245.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2C363F 12.30:1 AAA Lc -101.5 Preferred for body text
Black text on #2C363F 1.70:1 Fails Lc 0.0 Not readable
#2C363F text on white 12.30:1 AAA Lc 98.1 Preferred for body text
#2C363F text on black 1.70:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F4F5F7

    oklch(97% 0.003 264.5)

  2. Step 100

    100

    #E7EAED

    oklch(93.6% 0.005 247.9)

  3. Step 200

    200

    #D5DADF

    oklch(88.6% 0.009 247.9)

  4. Step 300

    300

    #B9C2CA

    oklch(80.9% 0.015 244.8)

  5. Step 400

    400

    #94A3B0

    oklch(70.8% 0.026 244.3)

  6. Step 500

    500

    #7A8C9C

    oklch(63.1% 0.032 245.2)

  7. Step 600

    600

    #637687

    oklch(55.7% 0.035 245.5)

  8. Step 700

    700

    #526372

    oklch(49.1% 0.032 245.1)

  9. Step 800

    800

    #43515D

    oklch(42.8% 0.027 244.3)

  10. Step 900

    900 (this color)

    #2C363F

    oklch(32.7% 0.021 245.7)

  11. Step 950

    950

    #21272D

    oklch(26.9% 0.014 248.4)

Export this scale for Tailwind in the Tailwind colors tool

#2C363F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#32363F0.010
Deuteranopia (no green cones)#30343F0.009
Tritanopia (no blue cones)#2738390.017
Achromatopsia (no color)#3535350.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2C363F

    #2C363F

    oklch(32.7% 0.021 245.7)

  • #3C3329

    #3C3329

    oklch(32.8% 0.021 69.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2C363F

    #2C363F

    oklch(32.7% 0.021 245.7)

  • #29383C

    #29383C

    oklch(32.9% 0.021 215.9)

  • #313440

    #313440

    oklch(32.7% 0.022 274.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2C363F

    #2C363F

    oklch(32.7% 0.021 245.7)

  • #3F312D

    #3F312D

    oklch(32.7% 0.022 36.5)

  • #383529

    #383529

    oklch(32.8% 0.021 95.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2C363F

    #2C363F

    oklch(32.7% 0.021 245.7)

  • #3F3033

    #3F3033

    oklch(32.7% 0.022 5)

  • #32372B

    #32372B

    oklch(32.8% 0.022 126)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2C363F

    #2C363F

    oklch(32.7% 0.021 245.7)

  • #3C3139

    #3C3139

    oklch(32.8% 0.021 335.8)

  • #3C3329

    #3C3329

    oklch(32.8% 0.021 69.9)

  • #2C3830

    #2C3830

    oklch(32.7% 0.021 155.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2C363F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2C363F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.