#2C323E

Closest named color: Gunmetal (#293241). oklch(31.6% 0.023 264.2), rgb(44, 50, 62).

Aa

White text reads best on this color (12.86:1).

About this color

#2C323E is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.007 away. White text reads best on it, at 12.86:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.63:1
White text12.86:1

Values

HEX#2C323E
RGBrgb(44, 50, 62)
HSLhsl(220, 17%, 21%)
OKLCHoklch(31.6% 0.023 264.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2C323E 12.86:1 AAA Lc -102.3 Preferred for body text
Black text on #2C323E 1.63:1 Fails Lc 0.0 Not readable
#2C323E text on white 12.86:1 AAA Lc 99.0 Preferred for body text
#2C323E text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E7EAEF

    oklch(93.6% 0.007 260.7)

  3. Step 200

    200

    #D4D9E3

    oklch(88.4% 0.015 264.5)

  4. Step 300

    300

    #B8C1D3

    oklch(81% 0.027 264.4)

  5. Step 400

    400

    #93A1BD

    oklch(70.8% 0.044 264.2)

  6. Step 500

    500

    #788AAC

    oklch(63.2% 0.056 263)

  7. Step 600

    600

    #617398

    oklch(55.6% 0.062 264.4)

  8. Step 700

    700

    #506181

    oklch(49.2% 0.056 262.8)

  9. Step 800

    800

    #424F69

    oklch(42.7% 0.047 263.9)

  10. Step 900

    900

    #384255

    oklch(37.8% 0.035 263.1)

  11. Step 950

    950 (this color)

    #2C323E

    oklch(31.6% 0.023 264.2)

Export this scale for Tailwind in the Tailwind colors tool

#2C323E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E333F0.005
Deuteranopia (no green cones)#2D313E0.004
Tritanopia (no blue cones)#2734360.020
Achromatopsia (no color)#3232320.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2C323E

    #2C323E

    oklch(31.6% 0.023 264.2)

  • #373125

    #373125

    oklch(31.6% 0.022 84.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2C323E

    #2C323E

    oklch(31.6% 0.023 264.2)

  • #26343C

    #26343C

    oklch(31.6% 0.024 233.5)

  • #32303D

    #32303D

    oklch(31.7% 0.023 292.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2C323E

    #2C323E

    oklch(31.6% 0.023 264.2)

  • #3C2F27

    #3C2F27

    oklch(31.7% 0.024 53.2)

  • #323326

    #323326

    oklch(31.6% 0.022 111.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2C323E

    #2C323E

    oklch(31.6% 0.023 264.2)

  • #3D2E2C

    #3D2E2C

    oklch(31.8% 0.022 27.2)

  • #2B352B

    #2B352B

    oklch(31.6% 0.022 145)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2C323E

    #2C323E

    oklch(31.6% 0.023 264.2)

  • #3C2D33

    #3C2D33

    oklch(31.6% 0.024 352.7)

  • #373125

    #373125

    oklch(31.6% 0.022 84.5)

  • #263631

    #263631

    oklch(31.7% 0.023 173.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2C323E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2C323E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.