#2A363F

Closest named color: Gunmetal (#293241). oklch(32.6% 0.023 240.8), rgb(42, 54, 63).

Aa

White text reads best on this color (12.36:1).

About this color

#2A363F is a dark close to neutral grey. In OKLCH its lightness is 33%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.015 away. White text reads best on it, at 12.36:1.

Hue familyNeutrals
Lightnessdark (33%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.69:1
White text12.36:1

Values

HEX#2A363F
RGBrgb(42, 54, 63)
HSLhsl(206, 20%, 21%)
OKLCHoklch(32.6% 0.023 240.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2A363F 12.36:1 AAA Lc -101.6 Preferred for body text
Black text on #2A363F 1.69:1 Fails Lc 0.0 Not readable
#2A363F text on white 12.36:1 AAA Lc 98.2 Preferred for body text
#2A363F text on black 1.69:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F4F6F7

    oklch(97.2% 0.003 228.8)

  2. Step 100

    100

    #E7EAED

    oklch(93.6% 0.005 247.9)

  3. Step 200

    200

    #D4DADF

    oklch(88.5% 0.009 242.9)

  4. Step 300

    300

    #B7C2CB

    oklch(80.8% 0.018 242.5)

  5. Step 400

    400

    #92A3B0

    oklch(70.6% 0.027 240.8)

  6. Step 500

    500

    #778D9D

    oklch(63.2% 0.035 239.7)

  7. Step 600

    600

    #607788

    oklch(55.7% 0.038 240.4)

  8. Step 700

    700

    #4F6473

    oklch(49.2% 0.035 239.5)

  9. Step 800

    800

    #41515E

    oklch(42.6% 0.03 243)

  10. Step 900

    900 (this color)

    #2A363F

    oklch(32.6% 0.023 240.8)

  11. Step 950

    950

    #20272D

    oklch(26.8% 0.015 244.2)

Export this scale for Tailwind in the Tailwind colors tool

#2A363F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#32363F0.013
Deuteranopia (no green cones)#2F333F0.012
Tritanopia (no blue cones)#2438390.017
Achromatopsia (no color)#3434340.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2A363F

    #2A363F

    oklch(32.6% 0.023 240.8)

  • #3D3229

    #3D3229

    oklch(32.6% 0.022 61.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2A363F

    #2A363F

    oklch(32.6% 0.023 240.8)

  • #27383B

    #27383B

    oklch(32.7% 0.023 209.6)

  • #303440

    #303440

    oklch(32.6% 0.022 270.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2A363F

    #2A363F

    oklch(32.6% 0.023 240.8)

  • #3F302D

    #3F302D

    oklch(32.5% 0.023 31.3)

  • #393427

    #393427

    oklch(32.6% 0.023 89.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2A363F

    #2A363F

    oklch(32.6% 0.023 240.8)

  • #3F3034

    #3F3034

    oklch(32.7% 0.023 0.7)

  • #323629

    #323629

    oklch(32.5% 0.023 121.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2A363F

    #2A363F

    oklch(32.6% 0.023 240.8)

  • #3B303A

    #3B303A

    oklch(32.5% 0.023 329)

  • #3D3229

    #3D3229

    oklch(32.6% 0.022 61.2)

  • #2C382E

    #2C382E

    oklch(32.6% 0.024 149.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2A363F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2A363F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.