#2A353B

Closest named color: Gunmetal (#293241). oklch(32.1% 0.018 231.9), rgb(42, 53, 59).

Aa

White text reads best on this color (12.56:1).

About this color

#2A353B is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.017 away. White text reads best on it, at 12.56:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.67:1
White text12.56:1

Values

HEX#2A353B
RGBrgb(42, 53, 59)
HSLhsl(201, 17%, 20%)
OKLCHoklch(32.1% 0.018 231.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2A353B 12.56:1 AAA Lc -101.9 Preferred for body text
Black text on #2A353B 1.67:1 Fails Lc 0.0 Not readable
#2A353B text on white 12.56:1 AAA Lc 98.5 Preferred for body text
#2A353B text on black 1.67:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F7

    oklch(97.2% 0.003 228.8)

  2. Step 100

    100

    #E6EBED

    oklch(93.7% 0.006 223.5)

  3. Step 200

    200

    #D2DBE0

    oklch(88.6% 0.012 231.7)

  4. Step 300

    300

    #B3C3CC

    oklch(80.8% 0.022 232.2)

  5. Step 400

    400

    #8CA5B3

    oklch(70.7% 0.035 232.5)

  6. Step 500

    500

    #6F8FA0

    oklch(63.2% 0.044 231.5)

  7. Step 600

    600

    #56798B

    oklch(55.6% 0.049 231.1)

  8. Step 700

    700

    #466676

    oklch(49.2% 0.045 230.5)

  9. Step 800

    800

    #3A5360

    oklch(42.7% 0.037 231.4)

  10. Step 900

    900

    #32454E

    oklch(37.8% 0.029 228.7)

  11. Step 950

    950 (this color)

    #2A353B

    oklch(32.1% 0.018 231.9)

Export this scale for Tailwind in the Tailwind colors tool

#2A353B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#32353B0.013
Deuteranopia (no green cones)#30333B0.011
Tritanopia (no blue cones)#2537370.014
Achromatopsia (no color)#3333330.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2A353B

    #2A353B

    oklch(32.1% 0.018 231.9)

  • #3B312B

    #3B312B

    oklch(32.2% 0.018 52.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2A353B

    #2A353B

    oklch(32.1% 0.018 231.9)

  • #283637

    #283637

    oklch(32.1% 0.019 201.7)

  • #2E333D

    #2E333D

    oklch(32% 0.019 264.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2A353B

    #2A353B

    oklch(32.1% 0.018 231.9)

  • #3C302F

    #3C302F

    oklch(32.2% 0.018 23.7)

  • #383229

    #383229

    oklch(32.1% 0.018 78)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2A353B

    #2A353B

    oklch(32.1% 0.018 231.9)

  • #3B2F34

    #3B2F34

    oklch(32% 0.019 351.3)

  • #33342A

    #33342A

    oklch(32.1% 0.017 112)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2A353B

    #2A353B

    oklch(32.1% 0.018 231.9)

  • #383039

    #383039

    oklch(32.1% 0.019 322.5)

  • #3B312B

    #3B312B

    oklch(32.2% 0.018 52.8)

  • #2E362D

    #2E362D

    oklch(32.2% 0.019 142.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2A353B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2A353B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.