#2A323D

Closest named color: Gunmetal (#293241). oklch(31.4% 0.023 256.4), rgb(42, 50, 61).

Aa

White text reads best on this color (12.94:1).

About this color

#2A323D is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.007 away. White text reads best on it, at 12.94:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.62:1
White text12.94:1

Values

HEX#2A323D
RGBrgb(42, 50, 61)
HSLhsl(215, 18%, 20%)
OKLCHoklch(31.4% 0.023 256.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2A323D 12.94:1 AAA Lc -102.4 Preferred for body text
Black text on #2A323D 1.62:1 Fails Lc 0.0 Not readable
#2A323D text on white 12.94:1 AAA Lc 99.2 Preferred for body text
#2A323D text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E6EAEF

    oklch(93.5% 0.008 253.9)

  3. Step 200

    200

    #D3DAE3

    oklch(88.6% 0.015 254.6)

  4. Step 300

    300

    #B6C2D2

    oklch(81% 0.026 255.6)

  5. Step 400

    400

    #90A2BC

    oklch(70.7% 0.043 257.5)

  6. Step 500

    500

    #748BAB

    oklch(63.1% 0.055 256.7)

  7. Step 600

    600

    #5D7596

    oklch(55.6% 0.059 256.5)

  8. Step 700

    700

    #4C6280

    oklch(49.1% 0.055 256.3)

  9. Step 800

    800

    #3F5068

    oklch(42.7% 0.045 257)

  10. Step 900

    900

    #354255

    oklch(37.6% 0.037 257.8)

  11. Step 950

    950 (this color)

    #2A323D

    oklch(31.4% 0.023 256.4)

Export this scale for Tailwind in the Tailwind colors tool

#2A323D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E323E0.007
Deuteranopia (no green cones)#2C313D0.004
Tritanopia (no blue cones)#2534360.018
Achromatopsia (no color)#3131310.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2A323D

    #2A323D

    oklch(31.4% 0.023 256.4)

  • #383025

    #383025

    oklch(31.4% 0.022 75.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2A323D

    #2A323D

    oklch(31.4% 0.023 256.4)

  • #25343A

    #25343A

    oklch(31.4% 0.023 224.5)

  • #30303D

    #30303D

    oklch(31.5% 0.023 285)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2A323D

    #2A323D

    oklch(31.4% 0.023 256.4)

  • #3B2E28

    #3B2E28

    oklch(31.4% 0.022 46.1)

  • #333225

    #333225

    oklch(31.4% 0.022 103.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2A323D

    #2A323D

    oklch(31.4% 0.023 256.4)

  • #3C2D2D

    #3C2D2D

    oklch(31.4% 0.022 18.4)

  • #2C3429

    #2C3429

    oklch(31.4% 0.022 137.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2A323D

    #2A323D

    oklch(31.4% 0.023 256.4)

  • #3A2D34

    #3A2D34

    oklch(31.4% 0.022 344.9)

  • #383025

    #383025

    oklch(31.4% 0.022 75.6)

  • #26352F

    #26352F

    oklch(31.3% 0.023 168.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2A323D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2A323D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.