#2A2F3D

Closest named color: Gunmetal (#293241). oklch(30.6% 0.026 269.5), rgb(42, 47, 61).

Aa

White text reads best on this color (13.35:1).

About this color

#2A2F3D is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.011 away. White text reads best on it, at 13.35:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.57:1
White text13.35:1

Values

HEX#2A2F3D
RGBrgb(42, 47, 61)
HSLhsl(224, 18%, 20%)
OKLCHoklch(30.6% 0.026 269.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #2A2F3D 13.35:1 AAA Lc -102.9 Preferred for body text
Black text on #2A2F3D 1.57:1 Fails Lc 0.0 Not readable
#2A2F3D text on white 13.35:1 AAA Lc 99.8 Preferred for body text
#2A2F3D text on black 1.57:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E7EAF0

    oklch(93.6% 0.009 264.5)

  3. Step 200

    200

    #D4D9E5

    oklch(88.5% 0.017 267.8)

  4. Step 300

    300

    #B8C0D5

    oklch(80.8% 0.031 269.1)

  5. Step 400

    400

    #94A0C1

    oklch(70.8% 0.05 269.4)

  6. Step 500

    500

    #7A88B1

    oklch(63.1% 0.064 269.9)

  7. Step 600

    600

    #63729C

    oklch(55.7% 0.068 269)

  8. Step 700

    700

    #525F86

    oklch(49.1% 0.065 269.7)

  9. Step 800

    800

    #434E6D

    oklch(42.8% 0.054 269)

  10. Step 900

    900

    #394158

    oklch(37.8% 0.041 269.5)

  11. Step 950

    950 (this color)

    #2A2F3D

    oklch(30.6% 0.026 269.5)

Export this scale for Tailwind in the Tailwind colors tool

#2A2F3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2B303E0.004
Deuteranopia (no green cones)#292E3D0.004
Tritanopia (no blue cones)#2532340.024
Achromatopsia (no color)#2F2F2F0.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #2A2F3D

    #2A2F3D

    oklch(30.6% 0.026 269.5)

  • #352F20

    #352F20

    oklch(30.7% 0.027 88.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #2A2F3D

    #2A2F3D

    oklch(30.6% 0.026 269.5)

  • #23313B

    #23313B

    oklch(30.5% 0.026 239.8)

  • #312D3B

    #312D3B

    oklch(30.7% 0.025 298)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #2A2F3D

    #2A2F3D

    oklch(30.6% 0.026 269.5)

  • #3A2C22

    #3A2C22

    oklch(30.6% 0.027 57)

  • #2E3122

    #2E3122

    oklch(30.5% 0.026 117.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #2A2F3D

    #2A2F3D

    oklch(30.6% 0.026 269.5)

  • #3C2B28

    #3C2B28

    oklch(30.8% 0.026 30)

  • #263328

    #263328

    oklch(30.5% 0.026 149.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #2A2F3D

    #2A2F3D

    oklch(30.6% 0.026 269.5)

  • #3B2A2F

    #3B2A2F

    oklch(30.7% 0.027 359.4)

  • #352F20

    #352F20

    oklch(30.7% 0.027 88.7)

  • #203430

    #203430

    oklch(30.7% 0.027 180.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #2A2F3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #2A2F3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.