#29373E

Closest named color: Gunmetal (#293241). oklch(32.7% 0.022 229.9), rgb(41, 55, 62).

Aa

White text reads best on this color (12.27:1).

About this color

#29373E is a dark close to neutral grey. In OKLCH its lightness is 33%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.020 away. White text reads best on it, at 12.27:1.

Hue familyNeutrals
Lightnessdark (33%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.71:1
White text12.27:1

Values

HEX#29373E
RGBrgb(41, 55, 62)
HSLhsl(200, 20%, 20%)
OKLCHoklch(32.7% 0.022 229.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #29373E 12.27:1 AAA Lc -101.5 Preferred for body text
Black text on #29373E 1.71:1 Fails Lc 0.0 Not readable
#29373E text on white 12.27:1 AAA Lc 98.0 Preferred for body text
#29373E text on black 1.71:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F4F6F7

    oklch(97.2% 0.003 228.8)

  2. Step 100

    100

    #E7EAEC

    oklch(93.5% 0.004 236.5)

  3. Step 200

    200

    #D3DADE

    oklch(88.4% 0.009 232.4)

  4. Step 300

    300

    #B6C3C9

    oklch(80.9% 0.017 227)

  5. Step 400

    400

    #90A4AE

    oklch(70.6% 0.027 229.3)

  6. Step 500

    500

    #758E9A

    oklch(63.1% 0.034 228.5)

  7. Step 600

    600

    #5D7885

    oklch(55.6% 0.037 228.9)

  8. Step 700

    700

    #4D6571

    oklch(49.2% 0.034 229.9)

  9. Step 800

    800

    #3F525C

    oklch(42.7% 0.029 231.2)

  10. Step 900

    900 (this color)

    #29373E

    oklch(32.7% 0.022 229.9)

  11. Step 950

    950

    #20282C

    oklch(27.1% 0.014 229.5)

Export this scale for Tailwind in the Tailwind colors tool

#29373E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#34363E0.017
Deuteranopia (no green cones)#30343E0.014
Tritanopia (no blue cones)#2239390.016
Achromatopsia (no color)#3535350.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #29373E

    #29373E

    oklch(32.7% 0.022 229.9)

  • #3E322B

    #3E322B

    oklch(32.8% 0.021 52)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #29373E

    #29373E

    oklch(32.7% 0.022 229.9)

  • #273839

    #273839

    oklch(32.6% 0.022 200.7)

  • #2E3540

    #2E3540

    oklch(32.7% 0.022 259.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #29373E

    #29373E

    oklch(32.7% 0.022 229.9)

  • #3F3030

    #3F3030

    oklch(32.6% 0.022 18.3)

  • #3B3428

    #3B3428

    oklch(32.9% 0.022 81.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #29373E

    #29373E

    oklch(32.7% 0.022 229.9)

  • #3E3036

    #3E3036

    oklch(32.7% 0.023 350.8)

  • #353629

    #353629

    oklch(32.8% 0.022 111.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #29373E

    #29373E

    oklch(32.7% 0.022 229.9)

  • #3A313C

    #3A313C

    oklch(32.7% 0.023 320.1)

  • #3E322B

    #3E322B

    oklch(32.8% 0.021 52)

  • #2F382D

    #2F382D

    oklch(32.9% 0.023 140)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #29373E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #29373E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.