#28353F

Closest named color: Gunmetal (#293241). oklch(32.2% 0.025 241.6), rgb(40, 53, 63).

Aa

White text reads best on this color (12.56:1).

About this color

#28353F is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.012 away. White text reads best on it, at 12.56:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.67:1
White text12.56:1

Values

HEX#28353F
RGBrgb(40, 53, 63)
HSLhsl(206, 22%, 20%)
OKLCHoklch(32.2% 0.025 241.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #28353F 12.56:1 AAA Lc -101.9 Preferred for body text
Black text on #28353F 1.67:1 Fails Lc 0.0 Not readable
#28353F text on white 12.56:1 AAA Lc 98.5 Preferred for body text
#28353F text on black 1.67:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E5EBEF

    oklch(93.7% 0.008 236.6)

  3. Step 200

    200

    #D0DBE3

    oklch(88.5% 0.016 239.1)

  4. Step 300

    300

    #B1C3D2

    oklch(80.8% 0.029 243.2)

  5. Step 400

    400

    #87A5BC

    oklch(70.7% 0.047 241.4)

  6. Step 500

    500

    #698EAB

    oklch(63% 0.06 242.5)

  7. Step 600

    600

    #507897

    oklch(55.6% 0.066 242.7)

  8. Step 700

    700

    #406580

    oklch(49% 0.061 241.2)

  9. Step 800

    800

    #355368

    oklch(42.8% 0.05 240)

  10. Step 900

    900

    #2F4455

    oklch(37.6% 0.039 243.5)

  11. Step 950

    950 (this color)

    #28353F

    oklch(32.2% 0.025 241.6)

Export this scale for Tailwind in the Tailwind colors tool

#28353F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3135400.014
Deuteranopia (no green cones)#2E323F0.013
Tritanopia (no blue cones)#2137380.019
Achromatopsia (no color)#3333330.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #28353F

    #28353F

    oklch(32.2% 0.025 241.6)

  • #3D3026

    #3D3026

    oklch(32.1% 0.026 59.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #28353F

    #28353F

    oklch(32.2% 0.025 241.6)

  • #24373B

    #24373B

    oklch(32.2% 0.025 212.2)

  • #2E3340

    #2E3340

    oklch(32.2% 0.024 268.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #28353F

    #28353F

    oklch(32.2% 0.025 241.6)

  • #3F2F2B

    #3F2F2B

    oklch(32.2% 0.025 34.4)

  • #383325

    #383325

    oklch(32.2% 0.025 90.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #28353F

    #28353F

    oklch(32.2% 0.025 241.6)

  • #3E2E32

    #3E2E32

    oklch(32.1% 0.024 1.9)

  • #313527

    #313527

    oklch(32.1% 0.025 120.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #28353F

    #28353F

    oklch(32.2% 0.025 241.6)

  • #3B2F39

    #3B2F39

    oklch(32.2% 0.024 331.8)

  • #3D3026

    #3D3026

    oklch(32.1% 0.026 59.3)

  • #2A372D

    #2A372D

    oklch(32.2% 0.025 151.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #28353F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #28353F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.