#28333F

Closest named color: Gunmetal (#293241). oklch(31.6% 0.026 250.9), rgb(40, 51, 63).

Aa

White text reads best on this color (12.83:1).

About this color

#28333F is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.006 away. White text reads best on it, at 12.83:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.63:1
White text12.83:1

Values

HEX#28333F
RGBrgb(40, 51, 63)
HSLhsl(211, 22%, 20%)
OKLCHoklch(31.6% 0.026 250.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #28333F 12.83:1 AAA Lc -102.3 Preferred for body text
Black text on #28333F 1.63:1 Fails Lc 0.0 Not readable
#28333F text on white 12.83:1 AAA Lc 99.0 Preferred for body text
#28333F text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E6EAF0

    oklch(93.6% 0.009 258.3)

  3. Step 200

    200

    #D1DAE4

    oklch(88.4% 0.017 250.9)

  4. Step 300

    300

    #B2C3D5

    oklch(81% 0.032 249.7)

  5. Step 400

    400

    #8AA3BF

    oklch(70.6% 0.05 251.4)

  6. Step 500

    500

    #6D8DAF

    oklch(63.2% 0.063 250.4)

  7. Step 600

    600

    #54769B

    oklch(55.5% 0.07 251.2)

  8. Step 700

    700

    #456384

    oklch(49% 0.064 251.5)

  9. Step 800

    800

    #39516B

    oklch(42.7% 0.053 251.1)

  10. Step 900

    900

    #314357

    oklch(37.6% 0.041 251.6)

  11. Step 950

    950 (this color)

    #28333F

    oklch(31.6% 0.026 250.9)

Export this scale for Tailwind in the Tailwind colors tool

#28333F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F33400.011
Deuteranopia (no green cones)#2C313F0.009
Tritanopia (no blue cones)#2136370.023
Achromatopsia (no color)#3232320.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #28333F

    #28333F

    oklch(31.6% 0.026 250.9)

  • #3B3023

    #3B3023

    oklch(31.7% 0.027 71.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #28333F

    #28333F

    oklch(31.6% 0.026 250.9)

  • #23353B

    #23353B

    oklch(31.6% 0.026 220.6)

  • #2F303F

    #2F303F

    oklch(31.5% 0.027 281.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #28333F

    #28333F

    oklch(31.6% 0.026 250.9)

  • #3E2E28

    #3E2E28

    oklch(31.8% 0.026 41.5)

  • #353223

    #353223

    oklch(31.6% 0.026 98.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #28333F

    #28333F

    oklch(31.6% 0.026 250.9)

  • #3E2C2F

    #3E2C2F

    oklch(31.5% 0.027 7.6)

  • #2D3527

    #2D3527

    oklch(31.7% 0.027 132)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #28333F

    #28333F

    oklch(31.6% 0.026 250.9)

  • #3B2D36

    #3B2D36

    oklch(31.6% 0.025 339.9)

  • #3B3023

    #3B3023

    oklch(31.7% 0.027 71.3)

  • #26362D

    #26362D

    oklch(31.6% 0.027 159.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #28333F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #28333F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.