#283240

Closest named color: Gunmetal (#293241). oklch(31.4% 0.029 256.8), rgb(40, 50, 64).

Aa

White text reads best on this color (12.95:1).

About this color

#283240 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.003 away. White text reads best on it, at 12.95:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.62:1
White text12.95:1

Values

HEX#283240
RGBrgb(40, 50, 64)
HSLhsl(215, 23%, 20%)
OKLCHoklch(31.4% 0.029 256.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #283240 12.95:1 AAA Lc -102.4 Preferred for body text
Black text on #283240 1.62:1 Fails Lc 0.0 Not readable
#283240 text on white 12.95:1 AAA Lc 99.2 Preferred for body text
#283240 text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E6EAF1

    oklch(93.6% 0.01 261.8)

  3. Step 200

    200

    #D1DAE6

    oklch(88.5% 0.019 255.5)

  4. Step 300

    300

    #B3C2D7

    oklch(80.9% 0.034 256.8)

  5. Step 400

    400

    #8BA2C3

    oklch(70.6% 0.055 257.4)

  6. Step 500

    500

    #6E8BB4

    oklch(63% 0.07 257.1)

  7. Step 600

    600

    #56759F

    oklch(55.6% 0.075 256.2)

  8. Step 700

    700

    #466288

    oklch(49.1% 0.07 256.2)

  9. Step 800

    800

    #3A506F

    oklch(42.7% 0.059 257)

  10. Step 900

    900

    #32425A

    oklch(37.6% 0.046 258.3)

  11. Step 950

    950 (this color)

    #283240

    oklch(31.4% 0.029 256.8)

Export this scale for Tailwind in the Tailwind colors tool

#283240 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D33410.009
Deuteranopia (no green cones)#2A30400.007
Tritanopia (no blue cones)#2135370.025
Achromatopsia (no color)#3131310.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #283240

    #283240

    oklch(31.4% 0.029 256.8)

  • #3A3021

    #3A3021

    oklch(31.6% 0.029 77.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #283240

    #283240

    oklch(31.4% 0.029 256.8)

  • #21343D

    #21343D

    oklch(31.3% 0.029 229.2)

  • #302F3F

    #302F3F

    oklch(31.3% 0.028 287.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #283240

    #283240

    oklch(31.4% 0.029 256.8)

  • #3E2D25

    #3E2D25

    oklch(31.4% 0.029 46.4)

  • #333221

    #333221

    oklch(31.3% 0.029 105.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #283240

    #283240

    oklch(31.4% 0.029 256.8)

  • #3F2C2C

    #3F2C2C

    oklch(31.5% 0.028 18.8)

  • #2B3526

    #2B3526

    oklch(31.5% 0.029 135.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #283240

    #283240

    oklch(31.4% 0.029 256.8)

  • #3C2C34

    #3C2C34

    oklch(31.5% 0.027 347.3)

  • #3A3021

    #3A3021

    oklch(31.6% 0.029 77.5)

  • #23362E

    #23362E

    oklch(31.4% 0.029 166.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #283240, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #283240 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.