#283136

Closest named color: Gunmetal (#293241). oklch(30.7% 0.015 232.3), rgb(40, 49, 54).

Aa

White text reads best on this color (13.26:1).

About this color

#283136 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.015. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.020 away. White text reads best on it, at 13.26:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.015)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.58:1
White text13.26:1

Values

HEX#283136
RGBrgb(40, 49, 54)
HSLhsl(201, 15%, 18%)
OKLCHoklch(30.7% 0.015 232.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #283136 13.26:1 AAA Lc -102.8 Preferred for body text
Black text on #283136 1.58:1 Fails Lc 0.0 Not readable
#283136 text on white 13.26:1 AAA Lc 99.6 Preferred for body text
#283136 text on black 1.58:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F7

    oklch(97.2% 0.003 228.8)

  2. Step 100

    100

    #E6EAED

    oklch(93.5% 0.006 239.8)

  3. Step 200

    200

    #D3DADF

    oklch(88.4% 0.01 238.5)

  4. Step 300

    300

    #B6C3CA

    oklch(80.9% 0.017 231)

  5. Step 400

    400

    #8FA4B0

    oklch(70.6% 0.029 232.9)

  6. Step 500

    500

    #748E9C

    oklch(63.1% 0.036 231.6)

  7. Step 600

    600

    #5C7887

    oklch(55.6% 0.04 231.8)

  8. Step 700

    700

    #4B6573

    oklch(49.1% 0.038 232)

  9. Step 800

    800

    #3E525D

    oklch(42.6% 0.031 232.5)

  10. Step 900

    900

    #35444C

    oklch(37.7% 0.024 231.5)

  11. Step 950

    950 (this color)

    #283136

    oklch(30.7% 0.015 232.3)

Export this scale for Tailwind in the Tailwind colors tool

#283136 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F31360.011
Deuteranopia (no green cones)#2D2F360.010
Tritanopia (no blue cones)#2432330.010
Achromatopsia (no color)#3030300.015

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #283136

    #283136

    oklch(30.7% 0.015 232.3)

  • #362D28

    #362D28

    oklch(30.5% 0.016 50.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #283136

    #283136

    oklch(30.7% 0.015 232.3)

  • #273233

    #273233

    oklch(30.7% 0.015 203.2)

  • #2B3037

    #2B3037

    oklch(30.7% 0.014 256.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #283136

    #283136

    oklch(30.7% 0.015 232.3)

  • #372D2C

    #372D2C

    oklch(30.8% 0.015 24.7)

  • #332F27

    #332F27

    oklch(30.7% 0.015 84.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #283136

    #283136

    oklch(30.7% 0.015 232.3)

  • #362C30

    #362C30

    oklch(30.6% 0.016 352.1)

  • #2F3028

    #2F3028

    oklch(30.5% 0.014 113)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #283136

    #283136

    oklch(30.7% 0.015 232.3)

  • #332D34

    #332D34

    oklch(30.6% 0.015 321.4)

  • #362D28

    #362D28

    oklch(30.5% 0.016 50.8)

  • #2B322A

    #2B322A

    oklch(30.8% 0.017 141.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #283136, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #283136 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.