#263239

Closest named color: Gunmetal (#293241). oklch(30.9% 0.021 233.9), rgb(38, 50, 57).

Aa

White text reads best on this color (13.14:1).

About this color

#263239 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.016 away. White text reads best on it, at 13.14:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.59:1
White text13.14:1

Values

HEX#263239
RGBrgb(38, 50, 57)
HSLhsl(202, 20%, 19%)
OKLCHoklch(30.9% 0.021 233.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #263239 13.14:1 AAA Lc -102.7 Preferred for body text
Black text on #263239 1.59:1 Fails Lc 0.0 Not readable
#263239 text on white 13.14:1 AAA Lc 99.4 Preferred for body text
#263239 text on black 1.59:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F7

    oklch(97.1% 0.003 219.5)

  2. Step 100

    100

    #E5EBEE

    oklch(93.6% 0.008 228.9)

  3. Step 200

    200

    #D1DBE1

    oklch(88.6% 0.014 233.8)

  4. Step 300

    300

    #B2C4CE

    oklch(81% 0.024 231.9)

  5. Step 400

    400

    #89A5B5

    oklch(70.6% 0.039 233.1)

  6. Step 500

    500

    #6C8FA3

    oklch(63.1% 0.049 233.6)

  7. Step 600

    600

    #53798E

    oklch(55.6% 0.054 233.2)

  8. Step 700

    700

    #436679

    oklch(49.1% 0.05 232.9)

  9. Step 800

    800

    #385362

    oklch(42.7% 0.041 233.3)

  10. Step 900

    900

    #304550

    oklch(37.7% 0.032 231.5)

  11. Step 950

    950 (this color)

    #263239

    oklch(30.9% 0.021 233.9)

Export this scale for Tailwind in the Tailwind colors tool

#263239 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F32390.014
Deuteranopia (no green cones)#2C2F390.013
Tritanopia (no blue cones)#2034340.016
Achromatopsia (no color)#3030300.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #263239

    #263239

    oklch(30.9% 0.021 233.9)

  • #392D26

    #392D26

    oklch(30.8% 0.022 51.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #263239

    #263239

    oklch(30.9% 0.021 233.9)

  • #243335

    #243335

    oklch(30.9% 0.02 206.4)

  • #2B303B

    #2B303B

    oklch(30.9% 0.021 265.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #263239

    #263239

    oklch(30.9% 0.021 233.9)

  • #3A2C2B

    #3A2C2B

    oklch(30.9% 0.021 23.1)

  • #352F24

    #352F24

    oklch(30.8% 0.021 82.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #263239

    #263239

    oklch(30.9% 0.021 233.9)

  • #392C31

    #392C31

    oklch(31% 0.021 353.4)

  • #303126

    #303126

    oklch(30.9% 0.019 111.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #263239

    #263239

    oklch(30.9% 0.021 233.9)

  • #352D36

    #352D36

    oklch(30.9% 0.019 322.5)

  • #392D26

    #392D26

    oklch(30.8% 0.022 51.9)

  • #2A332A

    #2A332A

    oklch(30.9% 0.02 145.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #263239, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #263239 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.