#262F39

Closest named color: Gunmetal (#293241). oklch(30.1% 0.022 251.3), rgb(38, 47, 57).

Aa

White text reads best on this color (13.56:1).

About this color

#262F39 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.017 away. White text reads best on it, at 13.56:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.54:1
White text13.56:1

Values

HEX#262F39
RGBrgb(38, 47, 57)
HSLhsl(212, 20%, 19%)
OKLCHoklch(30.1% 0.022 251.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #262F39 13.56:1 AAA Lc -103.2 Preferred for body text
Black text on #262F39 1.54:1 Fails Lc 0.0 Not readable
#262F39 text on white 13.56:1 AAA Lc 100.1 Preferred for body text
#262F39 text on black 1.54:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F8

    oklch(97.2% 0.003 247.9)

  2. Step 100

    100

    #E6EAEF

    oklch(93.5% 0.008 253.9)

  3. Step 200

    200

    #D2DAE3

    oklch(88.5% 0.015 251.2)

  4. Step 300

    300

    #B5C2D1

    oklch(80.9% 0.026 251.9)

  5. Step 400

    400

    #8EA3BA

    oklch(70.7% 0.041 250.8)

  6. Step 500

    500

    #728CA9

    oklch(63.1% 0.053 251.4)

  7. Step 600

    600

    #5A7695

    oklch(55.6% 0.058 251.4)

  8. Step 700

    700

    #4A637F

    oklch(49.1% 0.054 251.7)

  9. Step 800

    800

    #3D5167

    oklch(42.8% 0.044 251.3)

  10. Step 900

    900

    #344354

    oklch(37.7% 0.035 251.9)

  11. Step 950

    950 (this color)

    #262F39

    oklch(30.1% 0.022 251.3)

Export this scale for Tailwind in the Tailwind colors tool

#262F39 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2B2F390.008
Deuteranopia (no green cones)#292D390.008
Tritanopia (no blue cones)#2131320.018
Achromatopsia (no color)#2E2E2E0.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #262F39

    #262F39

    oklch(30.1% 0.022 251.3)

  • #352C22

    #352C22

    oklch(30% 0.022 69.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #262F39

    #262F39

    oklch(30.1% 0.022 251.3)

  • #223136

    #223136

    oklch(30.2% 0.022 220.4)

  • #2C2D39

    #2C2D39

    oklch(30.1% 0.022 281.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #262F39

    #262F39

    oklch(30.1% 0.022 251.3)

  • #382B26

    #382B26

    oklch(30.2% 0.021 42.1)

  • #302F22

    #302F22

    oklch(30.2% 0.022 104)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #262F39

    #262F39

    oklch(30.1% 0.022 251.3)

  • #382A2B

    #382A2B

    oklch(30.1% 0.021 13.6)

  • #2A3025

    #2A3025

    oklch(30% 0.021 131)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #262F39

    #262F39

    oklch(30.1% 0.022 251.3)

  • #362A31

    #362A31

    oklch(30.1% 0.021 342.6)

  • #352C22

    #352C22

    oklch(30% 0.022 69.8)

  • #24322B

    #24322B

    oklch(30.2% 0.023 163)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #262F39, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #262F39 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.