#262F38

Closest named color: Gunmetal (#293241). oklch(30.1% 0.021 248.5), rgb(38, 47, 56).

Aa

White text reads best on this color (13.58:1).

About this color

#262F38 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.018 away. White text reads best on it, at 13.58:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.54:1
White text13.58:1

Values

HEX#262F38
RGBrgb(38, 47, 56)
HSLhsl(210, 19%, 18%)
OKLCHoklch(30.1% 0.021 248.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #262F38 13.58:1 AAA Lc -103.2 Preferred for body text
Black text on #262F38 1.54:1 Fails Lc 0.0 Not readable
#262F38 text on white 13.58:1 AAA Lc 100.1 Preferred for body text
#262F38 text on black 1.54:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F7

    oklch(97.2% 0.003 228.8)

  2. Step 100

    100

    #E6EAEE

    oklch(93.5% 0.007 247.9)

  3. Step 200

    200

    #D2DAE2

    oklch(88.5% 0.014 248)

  4. Step 300

    300

    #B5C2D0

    oklch(80.8% 0.024 250.1)

  5. Step 400

    400

    #8EA3B8

    oklch(70.6% 0.039 248.4)

  6. Step 500

    500

    #728DA7

    oklch(63.2% 0.05 247.6)

  7. Step 600

    600

    #5A7692

    oklch(55.5% 0.055 248.8)

  8. Step 700

    700

    #4A637C

    oklch(49% 0.05 248.9)

  9. Step 800

    800

    #3D5165

    oklch(42.7% 0.042 248.8)

  10. Step 900

    900

    #344352

    oklch(37.6% 0.032 248.7)

  11. Step 950

    950 (this color)

    #262F38

    oklch(30.1% 0.021 248.5)

Export this scale for Tailwind in the Tailwind colors tool

#262F38 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C2F380.010
Deuteranopia (no green cones)#292D380.008
Tritanopia (no blue cones)#2131320.017
Achromatopsia (no color)#2E2E2E0.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #262F38

    #262F38

    oklch(30.1% 0.021 248.5)

  • #352C23

    #352C23

    oklch(30% 0.02 66.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #262F38

    #262F38

    oklch(30.1% 0.021 248.5)

  • #223135

    #223135

    oklch(30.1% 0.021 216)

  • #2B2D38

    #2B2D38

    oklch(30% 0.02 277)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #262F38

    #262F38

    oklch(30.1% 0.021 248.5)

  • #372B26

    #372B26

    oklch(30.1% 0.02 43.8)

  • #302E22

    #302E22

    oklch(29.9% 0.021 99.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #262F38

    #262F38

    oklch(30.1% 0.021 248.5)

  • #372A2C

    #372A2C

    oklch(30.1% 0.02 8)

  • #2B3025

    #2B3025

    oklch(30.1% 0.02 127.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #262F38

    #262F38

    oklch(30.1% 0.021 248.5)

  • #352A31

    #352A31

    oklch(30% 0.02 340)

  • #352C23

    #352C23

    oklch(30% 0.02 66.9)

  • #25312A

    #25312A

    oklch(30% 0.021 159.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #262F38, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #262F38 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.