#262C64

Closest named color: Marine (#042E60). oklch(32.2% 0.098 274.9), rgb(38, 44, 100).

Aa

White text reads best on this color (12.90:1).

About this color

#262C64 is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.098 and its hue 275°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.035 away. White text reads best on it, at 12.90:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.098)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.62:1
White text12.90:1

Values

HEX#262C64
RGBrgb(38, 44, 100)
HSLhsl(234, 45%, 27%)
OKLCHoklch(32.2% 0.098 274.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #262C64 12.90:1 AAA Lc -102.2 Preferred for body text
Black text on #262C64 1.62:1 Fails Lc 0.0 Not readable
#262C64 text on white 12.90:1 AAA Lc 98.9 Preferred for body text
#262C64 text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E3E9FF

    oklch(93.6% 0.03 273.6)

  3. Step 200

    200

    #CED7FF

    oklch(88.5% 0.056 275.2)

  4. Step 300

    300

    #AEBCFF

    oklch(80.9% 0.096 274.9)

  5. Step 400

    400

    #8696FF

    oklch(70.7% 0.154 275.2)

  6. Step 500

    500

    #6A77FF

    oklch(63% 0.2 275)

  7. Step 600

    600

    #5353FF

    oklch(55.6% 0.247 274.8)

  8. Step 700

    700

    #453EE4

    oklch(49.2% 0.239 274.9)

  9. Step 800

    800

    #3835B8

    oklch(42.7% 0.198 275)

  10. Step 900

    900

    #2E3191

    oklch(37.7% 0.155 274.7)

  11. Step 950

    950 (this color)

    #262C64

    oklch(32.2% 0.098 274.9)

Export this scale for Tailwind in the Tailwind colors tool

#262C64 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0B34660.033
Deuteranopia (no green cones)#002F630.036
Tritanopia (no blue cones)#0039430.086
Achromatopsia (no color)#3232320.098

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #262C64

    #262C64

    oklch(32.2% 0.098 274.9)

  • #3E3200

    #3E3200

    oklch(32.1% 0.066 94.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #262C64

    #262C64

    oklch(32.2% 0.098 274.9)

  • #003659

    #003659

    oklch(32.1% 0.081 244.8)

  • #3F235A

    #3F235A

    oklch(32.1% 0.097 305.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #262C64

    #262C64

    oklch(32.2% 0.098 274.9)

  • #4C2A00

    #4C2A00

    oklch(32.2% 0.072 64.8)

  • #2A3A00

    #2A3A00

    oklch(32.2% 0.081 125)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #262C64

    #262C64

    oklch(32.2% 0.098 274.9)

  • #5B1B0B

    #5B1B0B

    oklch(32.3% 0.097 34.9)

  • #003F20

    #003F20

    oklch(32.3% 0.08 154.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #262C64

    #262C64

    oklch(32.2% 0.098 274.9)

  • #59172D

    #59172D

    oklch(32.1% 0.098 4.2)

  • #3E3200

    #3E3200

    oklch(32.1% 0.066 94.3)

  • #003C37

    #003C37

    oklch(32% 0.056 185.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #262C64, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #262C64 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.