#262A6A

Closest named color: Marine (#042E60). oklch(32.2% 0.11 275.6), rgb(38, 42, 106).

Aa

White text reads best on this color (12.94:1).

About this color

#262A6A is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.110 and its hue 276°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.040 away. White text reads best on it, at 12.94:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.110)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.62:1
White text12.94:1

Values

HEX#262A6A
RGBrgb(38, 42, 106)
HSLhsl(236, 47%, 28%)
OKLCHoklch(32.2% 0.11 275.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #262A6A 12.94:1 AAA Lc -102.2 Preferred for body text
Black text on #262A6A 1.62:1 Fails Lc 0.0 Not readable
#262A6A text on white 12.94:1 AAA Lc 98.9 Preferred for body text
#262A6A text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F5FF

    oklch(97.2% 0.013 277.1)

  2. Step 100

    100

    #E4E9FF

    oklch(93.7% 0.03 275.6)

  3. Step 200

    200

    #CED7FF

    oklch(88.5% 0.056 275.2)

  4. Step 300

    300

    #AFBCFF

    oklch(80.9% 0.096 275.6)

  5. Step 400

    400

    #8796FF

    oklch(70.7% 0.154 275.6)

  6. Step 500

    500

    #6C77FF

    oklch(63.2% 0.199 275.6)

  7. Step 600

    600

    #5652FF

    oklch(55.6% 0.247 275.8)

  8. Step 700

    700

    #472EF4

    oklch(49.1% 0.27 275.5)

  9. Step 800

    800

    #392BC4

    oklch(42.7% 0.222 275.5)

  10. Step 900

    900

    #2F2B9B

    oklch(37.7% 0.174 275.6)

  11. Step 950

    950 (this color)

    #262A6A

    oklch(32.2% 0.11 275.6)

Export this scale for Tailwind in the Tailwind colors tool

#262A6A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#00346C0.040
Deuteranopia (no green cones)#002E690.037
Tritanopia (no blue cones)#0039450.094
Achromatopsia (no color)#3131310.110

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #262A6A

    #262A6A

    oklch(32.2% 0.11 275.6)

  • #3E3300

    #3E3300

    oklch(32.3% 0.067 95.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #262A6A

    #262A6A

    oklch(32.2% 0.11 275.6)

  • #00365A

    #00365A

    oklch(32.2% 0.082 245.5)

  • #41205F

    #41205F

    oklch(32.3% 0.109 305.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #262A6A

    #262A6A

    oklch(32.2% 0.11 275.6)

  • #4C2A00

    #4C2A00

    oklch(32.2% 0.072 64.8)

  • #293A00

    #293A00

    oklch(32.2% 0.082 125.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #262A6A

    #262A6A

    oklch(32.2% 0.11 275.6)

  • #5F1501

    #5F1501

    oklch(32.2% 0.11 35.6)

  • #003F21

    #003F21

    oklch(32.3% 0.079 155.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #262A6A

    #262A6A

    oklch(32.2% 0.11 275.6)

  • #5E112B

    #5E112B

    oklch(32.3% 0.11 6)

  • #3E3300

    #3E3300

    oklch(32.3% 0.067 95.8)

  • #003D38

    #003D38

    oklch(32.4% 0.057 185.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #262A6A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #262A6A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.