#262A60

Closest named color: Marine (#042E60). oklch(31.4% 0.094 276.3), rgb(38, 42, 96).

Aa

White text reads best on this color (13.27:1).

About this color

#262A60 is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.094 and its hue 276°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.035 away. White text reads best on it, at 13.27:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.094)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.58:1
White text13.27:1

Values

HEX#262A60
RGBrgb(38, 42, 96)
HSLhsl(236, 43%, 26%)
OKLCHoklch(31.4% 0.094 276.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #262A60 13.27:1 AAA Lc -102.7 Preferred for body text
Black text on #262A60 1.58:1 Fails Lc 0.0 Not readable
#262A60 text on white 13.27:1 AAA Lc 99.4 Preferred for body text
#262A60 text on black 1.58:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F5FF

    oklch(97.2% 0.013 277.1)

  2. Step 100

    100

    #E4E9FF

    oklch(93.7% 0.03 275.6)

  3. Step 200

    200

    #CFD7FF

    oklch(88.6% 0.056 276.3)

  4. Step 300

    300

    #B0BCFF

    oklch(81% 0.096 276.2)

  5. Step 400

    400

    #8895FF

    oklch(70.6% 0.155 276.4)

  6. Step 500

    500

    #6E76FF

    oklch(63.1% 0.2 276.5)

  7. Step 600

    600

    #5851FF

    oklch(55.6% 0.248 276.5)

  8. Step 700

    700

    #493FDF

    oklch(49.1% 0.231 276.4)

  9. Step 800

    800

    #3B36B4

    oklch(42.7% 0.191 276.3)

  10. Step 900

    900

    #31328E

    oklch(37.8% 0.148 276.2)

  11. Step 950

    950 (this color)

    #262A60

    oklch(31.4% 0.094 276.3)

Export this scale for Tailwind in the Tailwind colors tool

#262A60 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0B32620.034
Deuteranopia (no green cones)#012D5F0.037
Tritanopia (no blue cones)#0536400.083
Achromatopsia (no color)#3030300.095

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #262A60

    #262A60

    oklch(31.4% 0.094 276.3)

  • #3B3100

    #3B3100

    oklch(31.5% 0.065 96.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #262A60

    #262A60

    oklch(31.4% 0.094 276.3)

  • #003458

    #003458

    oklch(31.5% 0.081 246.2)

  • #3E2156

    #3E2156

    oklch(31.4% 0.095 307)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #262A60

    #262A60

    oklch(31.4% 0.094 276.3)

  • #492900

    #492900

    oklch(31.5% 0.07 66.1)

  • #273800

    #273800

    oklch(31.4% 0.08 126.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #262A60

    #262A60

    oklch(31.4% 0.094 276.3)

  • #571A08

    #571A08

    oklch(31.3% 0.094 36.4)

  • #003C21

    #003C21

    oklch(31.3% 0.075 156.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #262A60

    #262A60

    oklch(31.4% 0.094 276.3)

  • #56172A

    #56172A

    oklch(31.4% 0.094 6)

  • #3B3100

    #3B3100

    oklch(31.5% 0.065 96.7)

  • #003A36

    #003A36

    oklch(31.4% 0.055 187.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #262A60, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #262A60 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.